Mein AHL-Server serscheint nicht in der WON-Liste!
[Start]
cd /usr/local/games/hlds_l/
sh hlds_run -game action +sv_lan 0 +map ahl_bankdoom
[Log]
Auto-restarting the server on crash
Host_Init
Added packfile /usr/local/games/hlds_l/valve/pak0.pak (985 files)
Protocol version 46
Exe version 3.1.1.0
Exe build: 14:46:34 Jun 11 2002 (2056)
WON Auth Server
Server logging data to file /usr/local/games/hlds_l/action/logs/L0330002.log
L 03/30/2003 - 17:52:45: Log file started (file "/usr/local/games/hlds_l/action/logs/L0330002.log") (game "action") (version "46/3.1.1.0/2056")
Server IP address 127.0.0.1:27015
Can't register variable mapcyclefile, already defined
Can't register variable servercfgfile, already defined
Can't register variable lservercfgfile, already defined
L 03/30/2003 - 17:52:45: Log file closed
Server logging data to file /usr/local/games/hlds_l/action/logs/L0330003.log
L 03/30/2003 - 17:52:46: Log file started (file "/usr/local/games/hlds_l/action/logs/L0330003.log") (game "action") (version "46/3.1.1.0/2056")
L 03/30/2003 - 17:52:46: Loading map "ahl_bankdoom"
L 03/30/2003 - 17:52:46: Server cvars start
L 03/30/2003 - 17:52:46: Server cvar "mp_logfile" = "1"
L 03/30/2003 - 17:52:46: Server cvar "deathmatch" = "1.000000"
L 03/30/2003 - 17:52:46: Server cvar "coop" = "0"
L 03/30/2003 - 17:52:46: Server cvar "pausable" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_voiceenable" = "1"
L 03/30/2003 - 17:52:46: Server cvar "mp_consistency" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_contact" = ""
L 03/30/2003 - 17:52:46: Server cvar "sv_proxies" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_password" = ""
L 03/30/2003 - 17:52:46: Server cvar "sv_aim" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_gravity" = "800"
L 03/30/2003 - 17:52:46: Server cvar "sv_friction" = "4"
L 03/30/2003 - 17:52:46: Server cvar "edgefriction" = "2"
L 03/30/2003 - 17:52:46: Server cvar "sv_stopspeed" = "100"
L 03/30/2003 - 17:52:46: Server cvar "sv_maxspeed" = "320"
L 03/30/2003 - 17:52:46: Server cvar "mp_footsteps" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_accelerate" = "10"
L 03/30/2003 - 17:52:46: Server cvar "sv_stepsize" = "18"
L 03/30/2003 - 17:52:46: Server cvar "sv_clipmode" = "0"
L 03/30/2003 - 17:52:46: Server cvar "sv_bounce" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_airmove" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_airaccelerate" = "10"
L 03/30/2003 - 17:52:46: Server cvar "sv_wateraccelerate" = "10"
L 03/30/2003 - 17:52:46: Server cvar "sv_waterfriction" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_clienttrace" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_cheats" = "0"
L 03/30/2003 - 17:52:46: Server cvar "sv_allowupload" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_minrate" = "0"
L 03/30/2003 - 17:52:46: Server cvar "sv_maxrate" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_bots" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_balanceteams" = "1"
L 03/30/2003 - 17:52:46: Server cvar "mp_chasecam" = "2"
L 03/30/2003 - 17:52:46: Server cvar "mp_roundtimelimit" = "5"
L 03/30/2003 - 17:52:46: Server cvar "mp_tkbantime" = "5"
L 03/30/2003 - 17:52:46: Server cvar "mp_teamkills" = "5"
L 03/30/2003 - 17:52:46: Server cvar "mp_tkdeal" = "1"
L 03/30/2003 - 17:52:46: Server cvar "mp_nogoals" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_gametype" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_lives" = "1"
L 03/30/2003 - 17:52:46: Server cvar "mp_allowspectators" = "1.0"
L 03/30/2003 - 17:52:46: Server cvar "mp_allowpractice" = "1.0"
L 03/30/2003 - 17:52:46: Server cvar "sv_floodtime" = "30.0"
L 03/30/2003 - 17:52:46: Server cvar "sv_floodcount" = "15.0"
L 03/30/2003 - 17:52:46: Server cvar "mp_forcebalance" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_logchat" = "1.0"
L 03/30/2003 - 17:52:46: Server cvar "sv_logdamage" = "1.0"
L 03/30/2003 - 17:52:46: Server cvar "sv_wpedit" = "0.0"
L 03/30/2003 - 17:52:46: Server cvar "sv_roundrestart" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_teamplay" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_fraglimit" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_timelimit" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_fragsleft" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_timeleft" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_friendlyfire" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_falldamage" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_weaponstay" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_forcerespawn" = "1"
L 03/30/2003 - 17:52:46: Server cvar "mp_flashlight" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_autocrosshair" = "1"
L 03/30/2003 - 17:52:46: Server cvar "decalfrequency" = "30"
L 03/30/2003 - 17:52:46: Server cvar "mp_teamlist" = "hgrunt;scientist"
L 03/30/2003 - 17:52:46: Server cvar "mp_allowmonsters" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_chattime" = "10"
L 03/30/2003 - 17:52:46: Server cvars end
L 03/30/2003 - 17:52:46: Server cvar "sv_maxspeed" = "300"
L 03/30/2003 - 17:52:46: Server cvar "deathmatch" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_aim" = "0"
L 03/30/2003 - 17:52:46: Server cvar "sv_maxrate" = "10000"
L 03/30/2003 - 17:52:46: Server cvar "sv_clienttrace" = "3.5"
L 03/30/2003 - 17:52:46: Server cvar "pausable" = "0"
L 03/30/2003 - 17:52:46: Server cvar "mp_gametype" = "5"
L 03/30/2003 - 17:52:46: Server cvar "mp_timelimit" = "25"
L 03/30/2003 - 17:52:46: Server cvar "mp_roundtimelimit" = "3"
L 03/30/2003 - 17:52:46: Server cvar "mp_fraglimit" = "50"
L 03/30/2003 - 17:52:46: Server cvar "mp_friendlyfire" = "1"
L 03/30/2003 - 17:52:46: Server cvar "mp_tkbantime" = "10"
L 03/30/2003 - 17:52:46: Server cvar "mp_chasecam" = "1"
L 03/30/2003 - 17:52:46: Server cvar "mp_allowpractice" = "1"
L 03/30/2003 - 17:52:46: Server cvar "mp_allowspectators" = "0"
L 03/30/2003 - 17:52:46: Server cvar "sv_floodcount" = "25"
L 03/30/2003 - 17:52:46: Server cvar "sv_floodtime" = "30"
L 03/30/2003 - 17:52:46: Server cvar "sv_contact" = "http://www.action-halflife.com/"
L 03/30/2003 - 17:52:46: Server cvar "sv_logdamage" = "1"
L 03/30/2003 - 17:52:46: Server cvar "sv_logchat" = "1"
couldn't exec maps/ahl_bankdoom.cfg
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/sentences.txt
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/shell.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/w_9mmARclip.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/WXplo1.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/steam1.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/bubble.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/bloodspray.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/blood.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/laserbeam.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/explode1.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/hgibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/agibs.mdl
L 03/30/2003 - 17:52:46: "/usr/local/games/hlds_l/action/maps/ahl_bankdoom.loc" loaded
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/metalplategibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/glassgibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/woodgibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/wetfloorsign_gibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/xspark4.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/357_cock1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/debris1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/debris2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/debris3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/grenade_hit1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/grenade_hit2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/grenade_hit3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/items/weapondrop1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/sprayer.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/npc_step1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/npc_step2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/npc_step3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/npc_step4.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_duct1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_duct2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_duct3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_duct4.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_slosh1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_slosh2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_slosh3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_slosh4.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_tile5.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_swim1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_swim2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_swim3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_swim4.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_wade1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_wade2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_wade3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_wade4.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/plats/train_use1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/buttons/spark5.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/buttons/spark6.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/items/flashlight1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/bodysplat.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh5.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh6.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh7.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/null.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/items/suitchargeok1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/items/gunpickup2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/bodydrop3.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/bodydrop4.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/ambience/industrial4.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/ambience/mechwhine.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/ambience/computalk1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/ambience/techamb1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/doors/doormove9.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/doors/doormove8.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/buttons/latchlocked1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustmetal1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustmetal2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustglass1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustglass2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustcrate1.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustcrate2.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/doors/doormove10.wav
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/shell.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/w_9mmARclip.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/WXplo1.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/steam1.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/bubble.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/bloodspray.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/blood.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/laserbeam.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/explode1.spr
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/hgibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/agibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/metalplategibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/glassgibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/woodgibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/wetfloorsign_gibs.mdl
PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/xspark4.spr
L 03/30/2003 - 17:52:47: Started map "ahl_bankdoom" (CRC "-510353907")
Adding master server 65.73.232.251:27010
Adding master server 65.73.232.253:27010
Adding master server 65.73.232.252:27010
L 03/30/2003 - 17:52:48: "/usr/local/games/hlds_l/action/maps/ahl_bankdoom.ini" loaded
L 03/30/2003 - 17:52:48: "/usr/local/games/hlds_l/action/maps/ahl_bankdoom.wlf" loaded
hostname: Powerpuff AHL
version : 46/3.1.1.0 2056 insecure
tcp/ip : 127.0.0.1:27015
map : ahl_bankdoom at: 0 x, 0 y, 0 z
players : 0 active (14 max)
# name userid uniqueid frag time ping loss adr
0 users
L 03/30/2003 - 17:53:30: Server shutdown
L 03/30/2003 - 17:53:30: Log file closed
L 03/30/2003 - 17:53:30: Server shutdown
Son Mär 30 17:53:30 CEST 2003: Server Quit
Kann es mit der IP zusammenhängen? Es steht da 127.0.0.1 (localhost).
Wie kann ich dann mit meinem DSL-Dialin Account die korrekte IP setzen?
Lesezeichen