Anzeige:
Ergebnis 1 bis 4 von 4

Thema: HL-Server erscheint nicht in WON-Liste

  1. #1
    Der mit dem roten Fell Avatar von mrsuicide
    Registriert seit
    Dec 2002
    Beiträge
    970

    HL-Server erscheint nicht in WON-Liste

    Mein AHL-Server serscheint nicht in der WON-Liste!

    [Start]
    cd /usr/local/games/hlds_l/
    sh hlds_run -game action +sv_lan 0 +map ahl_bankdoom

    [Log]
    Auto-restarting the server on crash
    Host_Init
    Added packfile /usr/local/games/hlds_l/valve/pak0.pak (985 files)
    Protocol version 46
    Exe version 3.1.1.0
    Exe build: 14:46:34 Jun 11 2002 (2056)
    WON Auth Server

    Server logging data to file /usr/local/games/hlds_l/action/logs/L0330002.log
    L 03/30/2003 - 17:52:45: Log file started (file "/usr/local/games/hlds_l/action/logs/L0330002.log") (game "action") (version "46/3.1.1.0/2056")
    Server IP address 127.0.0.1:27015
    Can't register variable mapcyclefile, already defined
    Can't register variable servercfgfile, already defined
    Can't register variable lservercfgfile, already defined
    L 03/30/2003 - 17:52:45: Log file closed
    Server logging data to file /usr/local/games/hlds_l/action/logs/L0330003.log
    L 03/30/2003 - 17:52:46: Log file started (file "/usr/local/games/hlds_l/action/logs/L0330003.log") (game "action") (version "46/3.1.1.0/2056")
    L 03/30/2003 - 17:52:46: Loading map "ahl_bankdoom"
    L 03/30/2003 - 17:52:46: Server cvars start
    L 03/30/2003 - 17:52:46: Server cvar "mp_logfile" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "deathmatch" = "1.000000"
    L 03/30/2003 - 17:52:46: Server cvar "coop" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "pausable" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_voiceenable" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "mp_consistency" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_contact" = ""
    L 03/30/2003 - 17:52:46: Server cvar "sv_proxies" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_password" = ""
    L 03/30/2003 - 17:52:46: Server cvar "sv_aim" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_gravity" = "800"
    L 03/30/2003 - 17:52:46: Server cvar "sv_friction" = "4"
    L 03/30/2003 - 17:52:46: Server cvar "edgefriction" = "2"
    L 03/30/2003 - 17:52:46: Server cvar "sv_stopspeed" = "100"
    L 03/30/2003 - 17:52:46: Server cvar "sv_maxspeed" = "320"
    L 03/30/2003 - 17:52:46: Server cvar "mp_footsteps" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_accelerate" = "10"
    L 03/30/2003 - 17:52:46: Server cvar "sv_stepsize" = "18"
    L 03/30/2003 - 17:52:46: Server cvar "sv_clipmode" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_bounce" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_airmove" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_airaccelerate" = "10"
    L 03/30/2003 - 17:52:46: Server cvar "sv_wateraccelerate" = "10"
    L 03/30/2003 - 17:52:46: Server cvar "sv_waterfriction" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_clienttrace" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_cheats" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_allowupload" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_minrate" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_maxrate" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_bots" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_balanceteams" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "mp_chasecam" = "2"
    L 03/30/2003 - 17:52:46: Server cvar "mp_roundtimelimit" = "5"
    L 03/30/2003 - 17:52:46: Server cvar "mp_tkbantime" = "5"
    L 03/30/2003 - 17:52:46: Server cvar "mp_teamkills" = "5"
    L 03/30/2003 - 17:52:46: Server cvar "mp_tkdeal" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "mp_nogoals" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_gametype" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_lives" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "mp_allowspectators" = "1.0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_allowpractice" = "1.0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_floodtime" = "30.0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_floodcount" = "15.0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_forcebalance" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_logchat" = "1.0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_logdamage" = "1.0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_wpedit" = "0.0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_roundrestart" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_teamplay" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_fraglimit" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_timelimit" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_fragsleft" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_timeleft" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_friendlyfire" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_falldamage" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_weaponstay" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_forcerespawn" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "mp_flashlight" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_autocrosshair" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "decalfrequency" = "30"
    L 03/30/2003 - 17:52:46: Server cvar "mp_teamlist" = "hgrunt;scientist"
    L 03/30/2003 - 17:52:46: Server cvar "mp_allowmonsters" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_chattime" = "10"
    L 03/30/2003 - 17:52:46: Server cvars end
    L 03/30/2003 - 17:52:46: Server cvar "sv_maxspeed" = "300"
    L 03/30/2003 - 17:52:46: Server cvar "deathmatch" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_aim" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_maxrate" = "10000"
    L 03/30/2003 - 17:52:46: Server cvar "sv_clienttrace" = "3.5"
    L 03/30/2003 - 17:52:46: Server cvar "pausable" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "mp_gametype" = "5"
    L 03/30/2003 - 17:52:46: Server cvar "mp_timelimit" = "25"
    L 03/30/2003 - 17:52:46: Server cvar "mp_roundtimelimit" = "3"
    L 03/30/2003 - 17:52:46: Server cvar "mp_fraglimit" = "50"
    L 03/30/2003 - 17:52:46: Server cvar "mp_friendlyfire" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "mp_tkbantime" = "10"
    L 03/30/2003 - 17:52:46: Server cvar "mp_chasecam" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "mp_allowpractice" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "mp_allowspectators" = "0"
    L 03/30/2003 - 17:52:46: Server cvar "sv_floodcount" = "25"
    L 03/30/2003 - 17:52:46: Server cvar "sv_floodtime" = "30"
    L 03/30/2003 - 17:52:46: Server cvar "sv_contact" = "http://www.action-halflife.com/"
    L 03/30/2003 - 17:52:46: Server cvar "sv_logdamage" = "1"
    L 03/30/2003 - 17:52:46: Server cvar "sv_logchat" = "1"
    couldn't exec maps/ahl_bankdoom.cfg
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/sentences.txt
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/shell.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/w_9mmARclip.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/WXplo1.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/steam1.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/bubble.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/bloodspray.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/blood.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/laserbeam.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/explode1.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/hgibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/agibs.mdl
    L 03/30/2003 - 17:52:46: "/usr/local/games/hlds_l/action/maps/ahl_bankdoom.loc" loaded
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/metalplategibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/glassgibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/woodgibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/wetfloorsign_gibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/xspark4.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/357_cock1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/debris1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/debris2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/debris3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/grenade_hit1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/grenade_hit2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/grenade_hit3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/items/weapondrop1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/sprayer.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/npc_step1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/npc_step2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/npc_step3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/npc_step4.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_duct1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_duct2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_duct3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_duct4.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_slosh1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_slosh2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_slosh3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_slosh4.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_tile5.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_swim1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_swim2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_swim3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_swim4.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_wade1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_wade2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_wade3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/player/pl_wade4.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/plats/train_use1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/buttons/spark5.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/buttons/spark6.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/items/flashlight1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/bodysplat.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh5.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh6.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/flesh7.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/null.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/items/suitchargeok1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/items/gunpickup2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/bodydrop3.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/common/bodydrop4.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/ambience/industrial4.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/ambience/mechwhine.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/ambience/computalk1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/ambience/techamb1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/doors/doormove9.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/doors/doormove8.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/buttons/latchlocked1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustmetal1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustmetal2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustglass1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustglass2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustcrate1.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/debris/bustcrate2.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sound/doors/doormove10.wav
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/shell.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/w_9mmARclip.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/WXplo1.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/steam1.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/bubble.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/bloodspray.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/blood.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/laserbeam.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/explode1.spr
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/hgibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/agibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/metalplategibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/glassgibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/woodgibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : models/wetfloorsign_gibs.mdl
    PackFile: /usr/local/games/hlds_l/valve/pak0.pak : sprites/xspark4.spr
    L 03/30/2003 - 17:52:47: Started map "ahl_bankdoom" (CRC "-510353907")
    Adding master server 65.73.232.251:27010
    Adding master server 65.73.232.253:27010
    Adding master server 65.73.232.252:27010
    L 03/30/2003 - 17:52:48: "/usr/local/games/hlds_l/action/maps/ahl_bankdoom.ini" loaded
    L 03/30/2003 - 17:52:48: "/usr/local/games/hlds_l/action/maps/ahl_bankdoom.wlf" loaded
    hostname: Powerpuff AHL
    version : 46/3.1.1.0 2056 insecure
    tcp/ip : 127.0.0.1:27015
    map : ahl_bankdoom at: 0 x, 0 y, 0 z
    players : 0 active (14 max)

    # name userid uniqueid frag time ping loss adr
    0 users
    L 03/30/2003 - 17:53:30: Server shutdown
    L 03/30/2003 - 17:53:30: Log file closed
    L 03/30/2003 - 17:53:30: Server shutdown
    Son Mär 30 17:53:30 CEST 2003: Server Quit

    Kann es mit der IP zusammenhängen? Es steht da 127.0.0.1 (localhost).
    Wie kann ich dann mit meinem DSL-Dialin Account die korrekte IP setzen?
    Geändert von mrsuicide (30.03.03 um 16:57 Uhr)
    Ramen!

  2. #2
    Registrierter Benutzer
    Registriert seit
    Jan 2001
    Ort
    Solingen
    Beiträge
    642
    Hi,

    1. Won-Liste?? Hm, was soll Dein Server in der Won-List, Du bist doch kein WonServer. Wenn Du aber willst, dass Dein Server sich bei den Wonservern anmeldet dann mach das:


    hlds_run -game action +map ahl_bankdoom +maxplayers 12

    sv_lan = einfach weglassen.....

    2. Warum ist Dein Server insecure? Hast Du CD druff?

    3. Wenn Du willst das Dein Server z.B. bei HLSW gefunden wird, dann muss in die server.cfg ein add master rein (aus den Kopf weiss ich die genaue Zeile jetzt nicht.. muss zu Hause nachsehen=


    GoRn
    ~~~~~~~~~~~~~~~
    Ubuntu
    "Ich habe schon Wespen vor der Bäckerei kotzen sehen"
    ~~~~~~~~~~~~~~~

  3. #3
    Der mit dem roten Fell Avatar von mrsuicide
    Registriert seit
    Dec 2002
    Beiträge
    970
    1. Bringt nix.
    2. Hab kein CD. Warum auch bei Action Half-Life?
    3. Würde mich interresieren! Her damit!
    Ramen!

  4. #4
    Registrierter Benutzer
    Registriert seit
    Jan 2001
    Ort
    Solingen
    Beiträge
    642
    Hier:

    (hm ist leider nicht uptodate - kann das einer ergänzen?)

    setmaster add 205.244.188.34 22999 // Kali
    setmaster add 212.122.148.19 27010 // Gamesurf
    setmaster add 216.177.89.34 28900 // Gamespy
    setmaster add 63.251.143.218 27010 // WON East
    setmaster add 216.52.220.16 27010 // WON West
    setmaster add 63.251.143.213 27010 // central
    ~~~~~~~~~~~~~~~
    Ubuntu
    "Ich habe schon Wespen vor der Bäckerei kotzen sehen"
    ~~~~~~~~~~~~~~~

Lesezeichen

Berechtigungen

  • Neue Themen erstellen: Nein
  • Themen beantworten: Nein
  • Anhänge hochladen: Nein
  • Beiträge bearbeiten: Nein
  •