Hallo,
ich wollte seit langem mal wieder was spielen... Alien Isolation per Steam.
Leider stürzt das Spiel gleich beim starten ab.
Folgendes gibt die Konsole preis:
Code:
Game update: AppID 214490 "Alien: Isolation", ProcID 3377, IP 0.0.0.0:0
ERROR: ld.so: object '/home/corax/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/corax/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 3379 != 3378, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/corax/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/corax/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/corax/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game crashed, if possible email [support@feralinteractive.com] with the crash file [/home/corax/.local/share/feral-interactive/AlienIsolation/crashes/46da91ba-355e-ce56-5358763d-0da4fcf4.dmp] and details
Game removed: AppID 214490 "Alien: Isolation", ProcID 3377
No cached sticky mapping in ActivateActionSet.Generating new string page texture 117: 128x256, total string texture memory is 393,22 KB
Generating new string page texture 118: 128x256, total string texture memory is 2,77 MB
Ich benutze opensuse 13.2 und eine Nvidia Karte mit den aktuellen Treibern, installiert per Yast (manuell installiert ist es auch das gleiche).
z.B. HL2 läuft übrigens anstandslos
Was läuft da falsch?
Grüße corax
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