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Thema: wine Probleme mit steam

  1. #1
    Eangelus
    Gast

    wine Probleme mit steam

    Hi leute ich bin seit 2 tagen mit linux unterwegs.
    ich habe mit wine steam installiert und hab die config "angesehen" und versucht "richtig" zu veränder.
    bloss ich habe immer noch das gleiche problem:
    das erste fenst ( java nehme ich an)
    Fehler:
    Steam.exe ( main exception ): Unabel to change directory to /home/eangelus/.wine/fake_windows/program files/valves/steam

    dan drücke ich ok und der nächste fehler kommt
    dieses mal ein Debug Assertion failed:
    Program C./program files/valves/steam/steam.exe
    File:\p4clients\rel_beta\Projects\Common\misc\win3 2registry.cpp
    Line:447
    bCloseRet == 0L
    (press retry to debug the application - jit debuging most be enabled
    Abbruch wiederholen bla bla ..... tja dan verschwindet alles egal was ich drücke *fG*

    das ist meine wine config ( wine version : 20040213-41 i586)


    WINE REGISTRY Version 2
    ;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

    ;; If you think it is necessary to show others your complete config for a
    ;; bug report, filter out empty lines and comments with
    ;; grep -v "^;" ~/.wine/config | grep '.'
    ;;
    ;; MS-DOS drives configuration
    ;;
    ;; Each section has the following format:
    ;; [Drive X]
    ;; "Path"="xxx" (Unix path for drive root)
    ;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
    ;; "Label"="xxx" (drive label, at most 11 characters)
    ;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
    ;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
    ;; This is the FS Wine is supposed to emulate on a certain
    ;; directory structure.
    ;; Recommended:
    ;; - "win95" for ext2fs, VFAT and FAT32
    ;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
    ;; DON'T use "unix" unless you intend to port programs using Winelib !
    ;; "Device"="/dev/xx" (only if you want to allow raw device access)
    ;;
    [Drive A]
    "Type" = "floppy"
    "Path" = "/media/floppy"
    "Label" = "/media/floppy"
    "Device" = "/dev/fd0"

    [Drive C]
    "Path" = "%HOME%/.wine/fake_windows"
    "Type" = "hd"
    "Label" = "fake_windows"
    "Filesystem" = "win95"

    [Drive D]
    "Type" = "cdrom"
    "Path" = "/media/cdrom"
    "Label" = "/media/cdrom"
    "FS" = "win95"
    "Device" = "/dev/sr0"

    [Drive E]
    "Type" = "hd"
    "Path" = "/tmp"
    "Label" = "Tmp Drive"
    "FS" = "win95"

    [Drive F]
    "Type" = "network"
    "Path" = "%HOME%"
    "Label" = "Home"
    "FS" = "win95"

    [Drive G]
    "Type" = "network"
    "Path" = "/"
    "Label" = "Root"
    "FS" = "win95"

    [wine]
    "Windows" = "C:\\Windows"
    "System" = "C:\\Windows\\System"
    "Temp" = "C:\\Windows\\Temp"
    "Path" = "C:\\Windows;C:\\Windows\\System;X:\\;Y:\\"
    "Profile" = "c:\\windows\\Profiles\\Administrator"
    "GraphicsDriver" = "x11drv"
    ;"ShowDirSymlinks" = "1"
    ;"ShowDotFiles" = "1"
    "ShellLinker" = "wineshelllink"

    # <wineconf>

    [Version]
    ; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win20,wi n30,win31)
    ;"Windows" = "winxp"
    ; DOS version to imitate
    ;"DOS" = "6.22"

    ; Be careful here, wrong DllOverrides settings have the potential
    ; to pretty much kill your setup.
    [DllOverrides]
    ; some dlls you may want to change
    "oleaut32" = "builtin, native"
    "ole32" = "builtin, native"
    "comdlg32" = "builtin, native"
    "shell32" = "builtin, native"
    "shfolder" = "builtin, native"
    "shlwapi" = "builtin, native"
    "shdocvw" = "builtin, native"
    "advapi32" = "builtin, native"
    "msvcrt" = "native, builtin"
    "mciavi.drv" = "native, builtin"
    "mcianim.drv" = "native, builtin"
    "msi" = "native, builtin"
    ; you can specify applications too
    ; this one will apply for all notepad.exe
    ;"*notepad.exe" = "native, builtin"
    ; this one will apply only for a particular file
    ;"C:\\windows\\regedit.exe" = "native, builtin"
    ; default for all other dlls
    "*" = "builtin, native"

    [x11drv]
    ; Number of colors to allocate from the system palette
    "AllocSystemColors" = "100"
    ; Use a private color map
    "PrivateColorMap" = "N"
    ; Favor correctness over speed in some graphics operations
    "PerfectGraphics" = "N"
    ; Color depth to use on multi-depth screens
    ;;"ScreenDepth" = "32"
    ; Allow the window manager to manage created windows
    "Managed" = "Y"
    ; Use a desktop window of 640x480 for Wine
    ;"Desktop" = "640x480"
    ; Use XFree86 DGA extension if present
    ; (make sure /dev/mem is accessible by you !)
    "UseDGA" = "Y"
    ; Use XVidMode extension if present
    "UseXVidMode" = "Y"
    ; Use XRandR extension if present
    "UseXRandR" = "Y"
    ; Use the take focus protocol
    "UseTakeFocus" = "Y"
    ; Enable DirectX mouse grab
    "DXGrab" = "y"
    ; Create the desktop window with a double-buffered visual
    ; (useful to play OpenGL games)
    "DesktopDoubleBuffered" = "y"
    ; Run in synchronous mode (useful for debugging X11 problems)
    ;;"Synchronous" = "Y"
    ;
    ; Use the Render extension to render client side fonts (default "Y")
    ;;"ClientSideWithRender" = "Y"
    ; Fallback on X core requests to render client side fonts (default "Y")
    ;;"ClientSideWithCore" = "Y"
    ; Set both of the previous two to "y" in order to force X11 server side fonts
    ;
    ; Anti-alias fonts if using the Render extension (default "Y")
    ;;"ClientSideAntiAliasWithRender" = "Y"
    ; Anti-alias fonts if using core requests fallback (default "Y")
    ;;"ClientSideAntiAliasWithCore" = "Y"
    ;

    [fonts]
    ;Read the Fonts topic in the Wine User Guide before adding aliases
    ;See a couple of examples for russian users below
    "Resolution" = "96"
    "Default" = "-adobe-helvetica-"
    "DefaultFixed" = "fixed"
    "DefaultSerif" = "-adobe-times-"
    "DefaultSansSerif" = "-adobe-helvetica-"

    ;; default TrueType fonts with russian koi8-r encoding
    ;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
    ;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r"
    ;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r"
    ;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
    ;; default cyrillic bitmap X fonts
    ;"Default" = "-cronyx-helvetica-"
    ;"DefaultFixed" = "fixed"
    ;"DefaultSerif" = "-cronyx-times-"
    ;"DefaultSansSerif" = "-cronyx-helvetica-"

    ; the TrueType font dirs you want to make accessible to wine
    [FontDirs]
    "dir1" = "/usr/X11R6/lib/X11/fonts/truetype"
    "dir2" = "/usr//usr/share/fonts/truetype"
    "dir3" = "/usr/X11R6/lib/X11/fonts/TT"
    "dir4" = "/usr/share/fonts/TT"

    [serialports]
    "Com1" = "/dev/ttyS0"
    "Com2" = "/dev/ttyS1"
    "Com3" = "/dev/ttyS2"
    "Com4" = "/dev/modem"

    [parallelports]
    "Lpt1" = "/dev/lp0"

    [ppdev]
    ;; key: io-base of the emulated port
    ;; value : parport-device{,timeout}
    ;; timeout for auto closing an open device ( not yet implemented)
    ;"378" = "/dev/parport0"
    ;"278" = "/dev/parport1"
    ;"3bc" = "/dev/parport2"

    [spooler]
    "FILE:" = "tmp.ps"
    "LPT1:" = "|lpr"
    "LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
    "LPT3:" = "/dev/lp3"

    [ports]
    ;"read" = "0x779,0x379,0x280-0x2a0"
    ;"write" = "0x779,0x379,0x280-0x2a0"

    [Debug]
    ;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSecti on"
    ;"RelayInclude" = "user32.CreateWindowA"
    ;"RelayFromExclude" = "user32;x11drv"
    ;"RelayFromInclude" = "sol.exe"
    ;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSecti on"
    ;"SpyExclude" = "WM_SIZE;WM_TIMER;"

    [registry]
    ;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
    ;Defaults are read all, write to Home
    ; Where to find the global registries
    ;"GlobalRegistryDir" = "/etc";
    ; Global registries (stored in /etc)
    "LoadGlobalRegistryFiles" = "Y"
    ; Home registries (stored in ~user/.wine/)
    "LoadHomeRegistryFiles" = "Y"
    ; Load Windows registries from the Windows directory
    "LoadWindowsRegistryFiles" = "Y"
    ; TRY to write all changes to home registries
    "WritetoHomeRegistryFiles" = "Y"
    ; Registry periodic save timeout in seconds
    ; "PeriodicSave" = "600"
    ; Save only modified keys
    "SaveOnlyUpdatedKeys" = "Y"

    [Tweak.Layout]
    ;; supported styles are 'Win31'(default), 'Win95', 'Win98'
    ;; this has *nothing* to do with the windows version Wine returns:
    ;; set the "Windows" value in the [Version] section if you want that.
    "WineLook" = "Win98"

    [Console]
    "Drivers" = "tty"
    "XtermProg" = "nxterm"
    "InitialRows" = "25"
    "InitialColumns" = "80"
    "TerminalType" = "nxterm"

    [Clipboard]
    "ClearAllSelections" = "0"
    "PersistentSelection" = "1"
    "UsePrimary" = "0"

    ; List of all directories directly contain .AFM files
    [afmdirs]
    "1" = "/usr/share/ghostscript/fonts"
    "2" = "/usr/share/enscript/afm"
    "3" = "/usr/share/enscript"
    "4" = "/usr/X11R6/lib/X11/fonts/Type1"
    "5" = "/usr/lib/wine/afm"

    [WinMM]
    ; Uncomment the "Drivers" line matching your sound setting.

    "Drivers" = "wineoss.drv" ; default for most common configurations
    ;"Drivers" = "winearts.drv" ; for KDE
    ;"Drivers" = "winealsa.drv" ; for ALSA users
    ;"Drivers" = "winejack.drv" ; for Jack sound server
    ;"Drivers" = "winenas.drv" ; for NAS sound system
    ;"Drivers" = "wineaudioio.drv" ; for Solaris machines
    ;"Drivers" = "" ; to disable sound
    "WaveMapper" = "msacm.drv"
    "MidiMapper" = "midimap.drv"

    [dsound]
    ;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
    ;"HELmargin" = "5"
    ;; HEL only: Number of waveOut fragments ahead to queue to driver.
    ;"HELqueue" = "5"
    ;; Max number of fragments to prebuffer
    ;"SndQueueMax" = "28"
    ;; Min number of fragments to prebuffer
    ;"SndQueueMin" = "12"
    ;; Forces emulation mode (using wave api)
    ;"HardwareAcceleration" = "Emulation"
    ;; Sets default playback device (0 - number of devices - 1)
    ;"DefaultPlayback" = "0" ; use first device (/dev/dsp)
    ;"DefaultPlayback" = "1" ; use second device (/dev/dsp1)
    ;"DefaultPlayback" = "2" ; use third device (/dev/dsp2)
    ;; Sets default capture device (0 - number of devices - 1)
    ;"DefaultCapture" = "0" ; use first device (/dev/dsp)
    ;"DefaultCapture" = "1" ; use second device (/dev/dsp1)
    ;"DefaultCapture" = "2" ; use third device (/dev/dsp2)

    [Network]
    ;; Use the DNS (Unix) host name always as NetBIOS "ComputerName" (boolean, default "Y").
    ;; Set to N if you need a persistent NetBIOS ComputerName that possibly differs
    ;; from the Unix host name. You'll need to set ComputerName in
    ;; HKEY_LOCAL_MACHINE\System\CurrentControlSet\Contro l\ComputerName\ComputerName, too.
    ;"UseDnsComputerName" = "N"

    [ppd]
    "generic" = "/usr/lib/wine/ppd/generic.ppd"
    ;; sample AppDefaults entries

    ; 3 InstallShield versions who like to put their full screen window in front,
    ; without any chance to switch to another X11 application.
    ; So just catch them in a desktop window.

    [AppDefaults\\_INS0432._MP\\x11drv]
    "Desktop" = "640x480"

    [AppDefaults\\_INS0466._MP\\x11drv]
    "Desktop" = "640x480"

    [AppDefaults\\_INS0576._MP\\x11drv]
    "Desktop" = "640x480"

    [AppDefaults\\_INS5176._MP\\x11drv]
    "Desktop" = "640x480"

    [AppDefaults\\_INS5576._MP\\x11drv]
    "Desktop" = "640x480"

    ;[AppDefaults\\iexplore.exe\\DllOverrides]
    ;"shlwapi" = "native"
    ;"rpcrt4" = "native"
    ;"ole32" = "native"
    ;"shdocvw" = "native"
    ;"wininet" = "native"
    ;"shfolder" = "native"
    ;"shell32" = "native"
    ;"shell" = "native"
    ;"comctl32" = "native"
    ;
    ;[AppDefaults\\setup.exe\\x11drv]
    ;"Desktop" = "800x600"
    ;
    ;[AppDefaults\\sol.exe\\Version]
    ;"Windows" = "nt40"
    ;
    ;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
    ;; You can add an AppDefault entry like this for such cases.
    ;[AppDefaults\\pickygame.exe\\dsound]
    ;"EmulDriver" = "N"

    [AppDefaults\\Steam.exe\\DllOverrides]
    "mshtml" = "builtin" ;could crash steam
    "oleacc" = "builtin, native"
    "oleaut32" = "builtin, native"
    "ole" = "builtin, native"
    "ole32" = "builtin, native"
    "crypt32" = "native, builtin"
    "comdlg32" = "builtin, native"
    "msvcrt" = "native, builtin"
    "shlwapi" = "native, builtin"
    "shdocvw" = "native, builtin"
    "shfolder" = "native, builtin"
    ;"shell" = "builtin, native"
    "wininet" = "native, builtin"
    "urlmon" = "native, builtin"
    "ole" = "native, builtin"
    "comctl32" = "builtin, native"
    "ws2_32" = "builtin, native"
    "rsabase" = "native, builtin"

    # [/wineconf]


    Bitte helft mir was muss ich machen und wie *fg*
    danke im vorraus und ich hoffe mal liesst sich
    Vielen Dank Tom

  2. #2
    Cologne'ianer Avatar von Haushoch
    Registriert seit
    May 2003
    Beiträge
    92
    hast du IE6 installiert?

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