Anzeige:
Ergebnis 1 bis 7 von 7

Thema: Cedega Version 4.0.1

  1. #1
    Registrierter Benutzer Avatar von mave
    Registriert seit
    Jan 2004
    Beiträge
    314

    Thumbs up Cedega Version 4.0.1

    Heute ist eine neue Version von Cedega erschienen die uns (wieder) Steam und sogar Doom3 (wenn man nicht warten kann ) spielen lässt.

    Quelle: www.linux-gamers.net


    Mehr in den Release Notes:
    ------------

    Cedega 4.0.1

    ------------

    Release Notes, August 10th, 2004.



    Overview
    ========

    TransGaming is pleased to announce the release of Cedega 4.0.1, dubbed Havarti,
    giving TransGamers access to more Windows games in Linux, with greater ease.
    TransGamers can now download Cedega in RPM, Debian and TGZ formats from the
    downloads section of TransGaming's website: http://www.transgaming.com/

    Cedega 4.0.1 is primarily a bug fix release. Some of the more notable fixes
    are those for Steam, City of Heroes and ATI users.

    Enjoy!


    New Features
    ============

    Cedega 4.0.1
    ------------

    * TransGamers can now play DOOM 3. This title will only be supported
    until the native Linux version comes out.
    * The sticky mouse button issue and crashing after July 7th
    update issues are resolved for Steam.
    * City of Heroes problems with "rubberbanding" and clicks being
    interpreted as drags have been resolved.
    * ATI users will see a number of regressions resolved and
    should also be able to play City of Heroes and enjoy pretty
    water in Elder Scrolls III: Morrowind.
    * The CD-ROM ejection improvements added in Cedega 4.0 are now off
    by default due to several driver bugs which could cause problems
    with compact flash cards. It can be enabled with the
    --monitor-cdrom-eject command line switch.
    * CD-ROM read ahead problems with copyprotection on the 2.6 kernel
    should be resolved. With previous revisions of Cedega,
    we suggested using hdparm to adjust CD-ROM read ahead settings
    on 2.6 based systems. This should no longer be required.
    * A number of other mouse and file system regressions have
    been resolved.

    System Requirements
    ===================

    Operating System
    ----------------
    Core requirements are:
    - Linux Kernel 2.2 or higher. Stock Kernels recommended over RedHat
    7.x/8.x/9.x kernels. 2.6 kernels may have some scheduler issues.
    - XFree86 4.0 or higher (4.2 and above recommended)
    - glibc 2.2 or higher
    - Working hardware accelerated OpenGL video card

    CPU Type and Speed
    ------------------
    Recommended minimum hardware is
    - 500 MHz or faster Pentium or Athlon CPU
    - 64MB of memory; 128 MB or higher recommended
    - Several GB free hard disk space for games
    - Linux-supported 3D graphics card with 16MB of video RAM is required.
    nVidia GeForce-class GPU recommended. ATI Radeon 8500 or higher with
    working ATI FireGL drivers should work for many (though not all) games,
    but will not perform as well for the moment.

    Please note: individual requirements may be higher for certain games.

    Pixel Shaders
    -------------

    Pixel Shaders are a DirectX 8 and higher feature that are used by many
    games for graphical effects. Cedega's Pixel Shaders are built on top of
    the OpenGL ARB_fragment_program extension. ARB_fragment_program is
    more powerful than Pixel Shaders versions 1.0-1.3, but is only
    supported on a higher class of graphics card. Thus, while Pixel Shaders
    are available on Windows systems starting with GeForce 3 or Radeon 8500,
    ARB_fragment_program is only available starting with GeForce FX and
    Radeon 9700 cards.

    What this means is that a game which may have a minimum requirement
    of a GeForce 3 may actually be making the assumption that Pixel Shaders
    are available. In these siutations the game may not function correctly
    without them. For example, Battlefield Vietnam requires Pixel Shaders
    to play at higher detail levels. While a GeForce 3 is capable of
    playing the game on a Windows system, a GeForce FX is required to play
    the game under Linux, as only the FX series supports ARB_fragment_program
    on Linux.

    Copy Protection and Linux Kernel 2.6.x
    --------------------------------------

    Late in the development cycle of Cedega 4.0, TransGaming determined
    that some users' systems may have problems running certain copy protected
    games. Some Linux systems using kernel version 2.6 and higher
    have the default CD readahead parameter set to 256. This can interfere
    with copy protection for some titles (such as Civilization 3) when
    running with an older CD-ROM or DVD drive. Systems using
    the ide-scsi system with CD-RW drives should not be affected.

    To check the readahead value for your CD drive, use the 'hdparm' command
    while logged in as root. If the device for your drive is /dev/cdrom,
    for example, execute the following at the command line:

    # hdparm /dev/cdrom

    If the readahead value is over 32, you may wish to reset it to 8
    using the following command:

    # hdparm -a 8 /dev/cdrom

    This should be resolved in Cedega 4.0.1.

    Prelink and Exec-Shield
    -----------------------

    Prelink is a new set of functionality, available in newer glibc versions
    and distributions such as Fedora Core 1, designed to reduce the startup
    time for applications which use dynamic libraries. The loading speed
    improvements are achieved by preassigning the addresses of various dynamic
    linked libraries that will be placed in memory. Thus, relocations will not
    have to be performed by the dynamic loader when loading the application.
    Unfortunately, more often than not, libraries are prelinked into addresses
    which are incompatible with Windows programs.

    Windows programs generally use a trick, similar to Prelink, to reduce the
    size of the executable and improve start times. This trick
    assumes, quite rightly for a Windows program, that the address 0x400000
    is always available. Thus when Cedega attempts to load the Windows
    executable into the starting address, and it's not available, Cedega will
    fail to start the program with an error message mentioning
    "stripped relocation records" and "address 0x400000 not available".

    Exec-shield is a kernel level solution
    (http://people.redhat.com/mingo/exec-...CE-exec-shield)
    which remaps executable code to a lower memory address with the
    intention of eliminating ASCII based code overflow attacks. The
    new location of the executable has the potential of conflicting
    with the required windows range which will result in the same error
    message as with Prelink.

    The solution to the problems these two new technologies create is to
    disable them so that they don't affect any Cedega libraries or executable
    code.

    To disable automatic prelinking in the future, edit /etc/sysconfig/prelink
    and set PRELINKING to no by making sure the following line is present:
    PRELINKING=no
    Then execute the cron job, most likely /etc/cron.daily/prelink, to
    reverse the Prelink for all of your libraries or manually run:
    $ prelink -ua

    To disable exec-shield you can either use the boot time option
    "exec-shield=0" or it may be changed, before running Cedega, by typing
    either:
    $ echo 0 > /proc/sys/kernel/exec-shield
    or
    $ sysctl -w kernel.exec-shield=0


    New CD Ejection system
    ======================

    In the past, games that came on multiple CD-ROMs posed a problem for
    Cedega users, since the Linux OS would 'lock' the CD-ROM tray in some
    cases, preventing users from ejecting a disk and inserting the
    next disk.

    Cedega 4.0 includes a new feature that eliminates this problem in
    many cases. Simply press the eject button on your CD-ROM drive,
    wait a few seconds (ejecting may take as long as 10 seconds), and
    the disk will be automatically ejected. Insert your new disk,
    perform any mounting step required by your Linux distribution, and
    you should be able to simply continue your install.

    Beginning with Cedega 4.0.1 automatic monitoring of CD-ROM drive eject
    buttons is off by default due to reported problems with some hardware
    such as compact flash readers and certain CD-ROM drive brands. It can
    be manually enabled by passing --monitor-cdrom-eject on the command line.
    When using Point2Play, the eject monitoring feature is by default enabled
    while running installers, and disabled at other times to prevent in-game
    performance problems. It may be forced on or off in Point2Play by going
    into Configure -> CDROM Eject Monitoring and setting Always ON or
    Always OFF

    When the monitoring option is active, it should work on most recent
    model CD-RW and DVD drives. With older drives, or with the monitoring
    option disabled you can still force the ejection of an otherwise in-use
    disc by using the Point2Play 'Unmount' button, or by manually sending a
    SIGUSR2 signal to the wineserver process using a command such as:

    $ killall -USR2 wineserver

    In all other respects, using the Point2Play unmount feature should
    act the same as hitting the drive's eject button. If you have
    other Wine based software running, such as CodeWeavers CrossOver
    Office product, you may wish to avoid the use of the unmount
    button or the killall command mentioned above, as they will cause
    any non Cedega 4.0 based Wine process to halt.

    Some installers may require you to re-insert the first CD-ROM to
    complete your install. Depending on the title, this may not
    yet work successfully.

    Please contact TransGaming support if you have any issues relating
    to CD-ROM eject support, so that we can continue to improve this
    feature.


    Known Issues and Comments
    =========================

    ATI FireGL drivers
    ------------------

    TransGaming has seen some game-stopping instability with ATI cards
    using FireGL and/or DRI running Cedega. Games of note with issues
    are Grand Theft Auto III, Vice City, Need for Speed Underground and
    Sacrifice. Battlefield 1942 and Vietnam have this issue, but there
    is a known work-around listed in their sections below.

    The games Hitman Contracts, Battlefield 1942 and Battlefield Vietnam
    exhibit graphical corruption caused by a known issue in
    ARB_vertex_program.

    TransGaming is continuing to improve support and we welcome all
    reports and your votes in the polls.


    ATI cards and VBO
    -----------------

    The graphical acceleration included in Cedega 4.0 is of an
    experimental nature. While it should work for most games, there are
    still a number of titles which seem to exhibit problems, both in terms
    of graphical corruption and performance. For these titles you can
    simply disable the VBO option.


    HTML display of license agreements in on-line games
    ---------------------------------------------------

    Cedega 4.0.1 may not support the display of HTML content in some
    on-line games. As a result, any license agreements displayed by
    these games may not be readable while running with Cedega.
    TransGaming Technologies Inc. will not be held liable for any
    failure or breach on your part of any 3rd party license agreement.

    YOU ARE SOLELY RESPONSIBLE FOR ENSURING THAT YOU HAVE READ AND WILL
    ABIDE BY ANY THIRD PARTY LICENSE AGREEMENTS, REGARDLESS OF THE
    ABILITY OF THE CEDEGA SOFTWARE TO DISPLAY SUCH LICENSE AGREEMENTS
    ON A LINUX SYSTEM.


    Baldur's Gate 2
    ---------------

    * The "Software Mirror BLT" option under the "2D 16 bit Color Depth"
    should be enabled if the character sprites appear garbled.
    * During the opening scene in the dungeon, occasionally the game will
    not advance after the sewer gollum has talked. Simply restart.

    Battlefield 1942
    ----------------

    * The game must be patched to at least version 1.3 in order to fix problems
    that will prevent it from starting the game engine properly.
    * The [d3dgl] 'ClipSpaceFix' option no longer needs to be disabled.
    This has been left off by default in the config file for backwards compatibility.
    * We recommend the use of 22 kHz sound for best performance, especially with
    the movies and cutscenes. 44 kHz sound is known to cause performance degradation.
    Reducing the number of sound channels is also suggested.
    * Use of 24-bit color is recommended if shadow effects are enabled.
    * The animated background of the main menu does not work.
    * Using Punkbuster enabled servers may cause problems.
    * With AIC on 2.6 kernels the intro movies can suffer from stutter.
    * ATI users should add '+restart 1' to their command line to skip the intro
    movies, thus avoiding an X error in the ATI FireGL drivers
    * ATI users should be sure to disable VBO for this title

    Battlefield Vietnam
    -------------------

    * The game requires the availablity of pixel shaders. If you do not have
    a card which supports ARB_fragement_program in OpenGL, you will have
    graphics problems if you go higher than low detail video. A GeForce FX
    series card is recommended for this game.
    * The animated background of the main menu does not work.
    * Using Punkbuster enabled servers may cause problems.
    * With AIC on 2.6 kernels the intro movies can suffer from stutter.
    * This title will crash on exit.
    * ATI users should add '+restart 1' to their command line to skip the intro
    movies, thus avoiding an X error in the ATI FireGL drivers
    * ATI users should be sure to disable VBO for this title
    * ATI users may have performance issues with this title


    Bink Movies
    -----------

    * A number of titles use Bink to play their movies and cut scenes.
    In some cases, when AIC is enabled, movie display may be choppy due
    to Linux scheduler limitations. To work around this, turn Accelerated
    Interprocess Communication off or skip the movies. TransGaming expects
    to have a workaround for this in future releases.

    Black & White
    -------------

    * Playing in low texture mode will lead to crashing. You may not
    be able to get back to the configuration screen to return to
    normal detail.

    Call of Duty
    ------------

    * Copy protection for this title does not presently work.
    * The installer for this game will fail when trying to switch back to the
    first CD-ROM from the second CD-ROM. To work around this problem
    select cancel when it asks for the second CD-ROM and say NO to the
    question concerning reversing the changes. Once stopped, insert and
    mount the second cd and copy the files in Setup/Data/Main to the main
    directory inside the installed Call of Duty. Additionally some registry
    entries will not be automatically added. If you wish to play multiplayer,
    you will need to add the following to your system.reg file in order
    to be able to upgrade your version:
    [SOFTWARE\\Activision\\Call of Duty]
    "InstallDrive"="D:"
    "InstallPath"="C:\\Program Files\\Call Of Duty"
    "Language"="1"
    "Version"="1.1"
    * The game may hang upon quitting.

    City of Heroes
    --------------

    * To receive a proper cursor in City of Heroes you must have XFree 4.3 installed
    and run in win2k mode (default).
    With versions of X prior to 4.3 a large black box will surround the cursor.
    * HTML does not render thus the EULA is not visible. See the specific section
    about HTML above.
    * Pop up dialogue boxes in the installer appear behind the main window. It is
    recommended that you install in desktop mode.
    * The installer may crash at the end. It should not affect game play.
    * nVidia users may find that the patcher crashes when finished. Simply try to
    enter the game again.

    Civilization III
    ----------------

    * There are several sound problems with this application.
    * Occasionally the game will crash when building the first city.
    * Earlier patch levels will not pass copyprotection. v1.29f is
    recommended.
    * The game will crash if sound is being used by another device.

    Command and Conquer: Generals
    -----------------------------

    * Copy protection for this title does not presently work.
    * Game play may be slow in 16 bit, 24 bit is recommended.

    Counter Strike: Condition Zero
    ------------------------------

    * Pushing the tab key may crash the game in single player mode.

    Dark Age of Camelot
    -------------------

    * Users whose graphics cards only have 2 texture units (GF2MX,GF2 & GF4MX)
    will notice graphical incorrectness such as a non-textured floor.
    * The sound in the installer and login screens is not good.
    * On startup you may receive a richedit error. Usually trying a few times
    will get you past the problem.
    * This game may cause a video driver lock for ATI users.

    Doom 3
    ------

    * Installing with winver win2k may not work. Ignore the warning about
    installing with win98 if you are using the default setup.
    * The game may crash, or hang, on exit.
    * ATI users may experience graphical corruption in game. Changing the
    ingame render path may help. To do so ctrl-alt-~ brings up the console
    and then type gfxinfo and verify that you are not using the ARB2 path.
    If you are change to one of the other support paths using, for example,
    r_render R200.

    Dungeon Siege
    -------------

    * The sound in the installer may be incorrect.
    * On non-NPTL systems, DS will lock up as soon as you move the mouse
    when using nVidia 4496 and later drivers. Downgrading drivers is the
    only reliable way to solve this problem.
    * More recent drivers have fixed this problem on NPTL systems.
    * Even with older nVidia drivers, this game may not work on some systems.
    * Some setups may experience deadlocks before the main menu. Running with
    any debug channels on generally works as a remedy.
    * The water does not flow in the game.
    * Multiplayer support is not yet available due to the use of
    DirectPlay 8 in the game.

    Far Cry
    -------

    * Copy protection is not supported for this title.
    * Movies play with incorrect aspect ratio.
    * Main menu background movie is slow, we suggest disabling it in options.
    * Terrain and water render incorrectly without pixel shaders.
    * Water renders incorrectly with pixel shaders.
    * Higher detail levels are incorrect.
    * Users may experience a significant reduction in performance.
    * Running in OpenGL mode is recommended. To run in OpenGL mode, change
    system.cfg as follows:
    r_Driver = "OpenGL", r_TexResolution = "0", i_direct_input = "0"
    Then in your Cedega config, set AGPVertexRam to 0. You must run the
    game at the same resolution as your desktop.

    Grand Theft Auto 3
    ------------------

    * The opening videos for Grand Theft Auto 3 work quite slowly under
    Cedega. The movies may be skipped by pressing the space bar twice.
    * Users playing this game with a 2.6 kernel may notice significant
    pauses while playing this game. Disable the Accelerated
    Interprocess Communication to reduce the number of pauses received.
    Downgrade to a 2.4 kernel to remove the issue.
    * This title is not working with ATI video cards.

    Grand Theft Auto Vice City
    --------------------------

    * Occasionally textures may display incorrectly.
    * The opening videos for Grand Theft Auto Vice City work quite slowly under
    Cedega. The movies may be skipped by pressing the space bar twice.
    * Users playing this game with a 2.6 kernel may notice significant
    pauses while playing this game. Disable the Accelerated
    Interprocess Communication to reduce the number of pauses received.
    Downgrade to a 2.4 kernel to remove the issue.
    * This title is not working with ATI video cards.


    Hitman: Contracts
    -----------------

    * Using alt-tab in game will cause a crash.
    * The movies do not resize correctly. As a concequence the game will
    not start if in 640x480 mode and cut scenes may leave artifacts around
    the edge.
    * ATI users may experience graphical corruption.

    Homeworld 2
    -----------

    * The game may not work unless patched to at least version 1.1.
    * Multiplayer support is not yet available due to the use of
    DirectPlay 8 in the game.
    * This game may not work with the 3.11.1 fglrx drivers for ATI.

    Max Payne 2
    -----------

    * Pixel Shaders do not work for this title, they are disabled by default.
    * Users may experience problems with this title on ATI cards.

    Medal Of Honor: Allied Assault
    ------------------------------

    * A defect in the game software, which should be fixed in the latest
    Spearhead expansion patch, causes the game to crash under Cedega. The
    Cedega team has provided a workaround. Both Point2Play and the cedega
    start script are set up so that this game will work out of the box.
    * The latest nVidia drivers (6106) will cause MOH:AA to crash on startup.

    Medal Of Honor: Allied Assault Spearhead and Breakthrough
    ---------------------------------------------------------

    * Copyprotection for these titles do not presently work.

    Morrowind: Elder Scrolls III
    ----------------------------

    * The intro videos can freeze if they fall behind the play frame
    rate due to a coding problem with the application.
    * The game will crash if sound is being used by another device.

    Need For Speed: Underground
    ---------------------------

    * The installer presently does not work due to its use of flash.
    You can work around this by killing the EReg.exe process when
    the installation appears to hang. Additionally you need to use
    the --use-dos-cwd option pointing to your CD-ROM drive.
    * Copyprotection for this title does not presently work.
    * The auto patcher for earlier versions of this title will not work
    and you will have to manually download and patch.
    * To play multiplayer online, you will need to manually register the
    game on EA's website.
    * Pixel Shaders are not supported in this game due to assumptions on
    the availablility of non power of two textures. They are disabled by
    default.
    * Car reflection update rate need to be set to the lowest setting to
    play this title. Raising this value will cause the game to crash.


    SimCity 4
    ---------

    * To install the game, you must insert and mount the CD-ROM, and
    use the following command line:
    $ cedega -use-dos-cwd f:/ -- f:/autorun.exe
    In Point2Play use the Run Directory check box
    If the installer asks you to install a new version of DCOM, say "no".
    * The game has small graphical glitches when scrolling with the
    hardware renderer. Use of the software renderer is recommended and
    is automatic as of WineX 3.2.
    * Use of the "?" to get information can cause graphical corruption.
    Scrolling the window will clear this up.

    Star Wars Galaxies
    ------------------

    * HTML does not render thus the EULA is not visible. See the specific section
    about HTML above.
    * Desktop icons created for launching may not be correct if using the command
    line.

    Star Wars: Jedi Academy
    -----------------------
    * This game may hang when loading a level on ATI cards.

    Star Wars: Knights of the Old Republic
    --------------------------------------

    * The game will crash on exit.
    * The online patcher does not fully work. Follow the patcher instructions
    for downloading the manual patch.
    * Unless upgraded to at least 1.03 you may experience double cursors.
    * The game may not go fullscreen automatically unless upgraded to 1.03.
    * The mouse will not be usable unless you disable "Hardware Mouse"
    from the launcher configure screen.

    Steam
    -----

    * Window manager decorations are visible in several managers when they
    should not be.
    * Steam may crash at 27% for non pthread nvidia users when trying to
    update. Just install with '-use-pthreads on' to bypass the problem.
    Reinstalling may also resolve the situation.

    Warcraft III The Frozen Throne
    ------------------------------

    * The desktop icon (shortcut) for Warcraft III will not function correctly
    if installed with WineX 3.1, or earlier, due to the way the previous
    WineX versions changed the command line. Either edit the shortcut to start
    "Warcraft III.exe", rather than "War3.exe", add the -classic parameter,
    or reinstall both Warcraft III and Frozen Throne.

    World of WarCraft
    -----------------

    * The World of WarCraft installer is not currently supported in Cedega.
    * The beta version of this game has been tested and is fully working
    up to the 06/15/04 patch. As this title is still in beta future
    changes may break Cedega compatibility.


    Let the Games Begin



    ------------------------------------------------------------------------------
    This document is Copyright(c) 2002-2004, TransGaming Technologies Inc.
    Redistribution is permitted for non-commercial use only.
    Geändert von mave (10.08.04 um 15:55 Uhr)
    It is not important which distribution you have, simply enjoy GNU/Linux!

  2. #2
    Registrierter Benutzer Avatar von kratz00
    Registriert seit
    Jan 2002
    Beiträge
    1.274

    Thumbs down

    pfui @ doom3 support
    #kratz00 (irc.quakenet.org)
    Loki Installers for Linux Gamers http://liflg.org/

  3. #3
    Ferguson Avatar von NoiZe_DJ
    Registriert seit
    Aug 2003
    Ort
    Z'Ha'Dum
    Beiträge
    223
    Soalnge ich Worms Armageddon nicht zum Laufen bekomme, ist Cedega/Wine(X) für mich alles Müll...
    > Live Your Life > Just Go BZRK > Think 4 Yourself > Fight The System

    Windows XP hat mehr Bugs als Klendathu...

    <Herbie`work> yu ar lahfing abaut mei inglisch skills ?

  4. #4
    refused are ****ing dead Avatar von Freekazonid
    Registriert seit
    Jul 2002
    Beiträge
    2.585
    kapier ich net. hab auch die transgaming newsletter bekommen wo stand das es nun cedega 4.0.1 gibt. aber diese version hab ich mir doch vor 5 tagen oder so gesaugt, cedega 4.0.1 liegt auf meiner platte wo ist da die neue version

  5. #5
    Moderator Avatar von fs111
    Registriert seit
    Mar 2002
    Ort
    ~
    Beiträge
    3.661
    Bitte nicht solche endlos Changelogs posten, das wird sonst zu unübersichtlich.

    fs111

  6. #6
    Registrierter Benutzer Avatar von mave
    Registriert seit
    Jan 2004
    Beiträge
    314
    Zitat Zitat von fs111
    Bitte nicht solche endlos Changelogs posten, das wird sonst zu unübersichtlich.

    fs111
    Roger that !
    It is not important which distribution you have, simply enjoy GNU/Linux!

  7. #7
    FREEAK Avatar von mario88
    Registriert seit
    Jan 2003
    Ort
    Wien
    Beiträge
    1.435
    Zitat Zitat von kratz00
    pfui @ doom3 support
    seh ich genauso...
    Workstation: Intel Core i5 Skylake
    OS: Gentoo Linux
    Notebook: MacBook Late 2008
    OS: Windows 10

Ähnliche Themen

  1. Radeon 9800Pro - immernoch Mesa
    Von dor_kollaesch im Forum X-Konfiguration
    Antworten: 7
    Letzter Beitrag: 09.05.04, 14:40
  2. ATI 3D Support
    Von gonzo_17 im Forum X-Konfiguration
    Antworten: 20
    Letzter Beitrag: 22.01.04, 22:12
  3. xfree debian und Geforce4 [Oft gesehen aber nicht gelöst]
    Von ReaTh im Forum System installieren und konfigurieren
    Antworten: 15
    Letzter Beitrag: 10.04.03, 22:42
  4. X Problem mit Debian Woody
    Von HellHound im Forum X-Konfiguration
    Antworten: 4
    Letzter Beitrag: 17.07.02, 12:58
  5. ATi und Linux
    Von FraggyTheUndead im Forum Spielen Allgemein
    Antworten: 43
    Letzter Beitrag: 13.06.02, 22:51

Lesezeichen

Berechtigungen

  • Neue Themen erstellen: Nein
  • Themen beantworten: Nein
  • Anhänge hochladen: Nein
  • Beiträge bearbeiten: Nein
  •