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Thema: Problem mit NIL (NIL isn't Liero)

  1. #1
    yes.
    Registriert seit
    Sep 2003
    Ort
    chemnitz
    Beiträge
    93

    Question Problem mit NIL (NIL isn't Liero)

    als ich das alles gemacht hab was unter holarse stand (installation)
    und einfach nil getippt hab kam diese schöne error message:
    NiL - Worms, Violence and the GPL

    Warning: Unable to read ~/.nilrc:
    Unable to open the configuration file /home/jf/.nilrc
    NiL: msg: Going to fork off a server and run a client...
    S: msg: Running server
    C: msg: Running client
    S: error: Unable to find the datasource default.lump
    S: error: Unable to find the datasource /home/jf/nil/gfx/ripped
    S: error: Unable to find the datasource /home/jf/nil/gfx/original
    S: debug: Sound system initialized, mixing 1073834472 channels at -1073745684Hz.
    S: error: Unable to find the file map/hole_1.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_1.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_2.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_2.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_3.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_3.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_4.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_4.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_5.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_5.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_6.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_6.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_7.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_7.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_8.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_8.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_9.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_9.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_10.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_10.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_11.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_11.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_12.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_12.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_13.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_13.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_14.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_14.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_15.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_15.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/hole_16.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/hole_16.rgbf could _NOT_ be loaded, expect a crash soon
    S: debug: creating a map that is 700 x 600 pixels
    S: debug: populating the map
    C: debug: SDL initialized.

    C: debug: Going to add: default.lump ~/nil/gfx/ripped ~/nil/gfx/original as sources
    C: error: Unable to find the datasource default.lump
    C: error: Unable to find the datasource /home/jf/nil/gfx/ripped
    C: error: Unable to find the datasource /home/jf/nil/gfx/original
    S: error: Unable to find the file map/bones_1.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/bones_1.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/bones_2.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/bones_2.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/bones_3.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/bones_3.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/bones_4.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/bones_4.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/clay_1.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/clay_1.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/clay_2.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/clay_2.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/clay_3.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/clay_3.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/clay_4.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/clay_4.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/stone_1.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/stone_1.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/stone_2.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/stone_2.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/stone_3.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/stone_3.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/stone_4.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/stone_4.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/stone_5.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/stone_5.rgbf could _NOT_ be loaded, expect a crash soon
    S: error: Unable to find the file map/stone_5.rgbf for getfile(), the signs point to crashes.
    S: error: graphic map/stone_5.rgbf could _NOT_ be loaded, expect a crash soon
    C: debug: Mixer initialized, 48 channels.
    C: debug: Sound system initialized in quiet mode, we must be on the server then.
    C: debug: Trying to connect to server localhost:47806
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: debug: Couln't connect, but trying again...
    C: error: Unable to get connected to the server, quitting. -3
    C: fatal: Unable to join the game (-1), giving up and going home
    C: error: Unable to find the file fonts/verdana_9/font.spec to get the file size
    C: error: Unable to load the font spec: fonts/verdana_9/font.spec
    C: error: Unable to load the font verdana_9, wonkyness ahead
    C: error: Unable to find the file logos/nil_small.rgbf for getfile(), the signs point to crashes.
    C: error: graphic logos/nil_small.rgbf could _NOT_ be loaded, expect a crash soon
    C: debug: Anon objects: 0, time:0.00
    C: warning: Couldn't find player_data
    C: error: recv(17,((char*)bff7ef38)+0,4,0); returned 107 (Transport endpoint is not connected)
    C: error: Error while reading from the socket: -2
    C: error: protocol error 1.
    C: warning: Unable to find player_data
    Fatal signal: Segmentation Fault (SDL Parachute Deployed)
    jf@raubvogel:~>

    was muss ich machen ??
    oder bin ich einfach nur dumm?

  2. #2
    Rattengott :)
    Registriert seit
    Apr 2002
    Ort
    Wiesbaden
    Beiträge
    251
    Hast du NIL denn aus dem installierten Verzeichnis aufgerufen oder mit SymLink?

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