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Thema: Piraten Herrscher Der Karibik Läuft!

  1. #1
    sonnenvogel Avatar von pavosos
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    Piraten Herrscher Der Karibik Läuft!

    hab mit der "cvs winex --version vom 29.10" das spiel "Piraten Herrscher Der Karibik" fast ohne probelmen zum laufen bekommmen!
    hab mir die installation auf linux gespart und mir die von windows rüber kopiert,dann in der datei "game.ini" den cursor fürs spiel ändern
    "[APP]
    DefaultCursor=1"
    und starten!

    bis auf einen grafischen fehler (auf der weltkarte wird das mehr statt blau in schwarz dargestellt und die sache das meine tastatur unter winex nicht funktionieren will und deswegen es nicht geht in den see schlacht modus des spiels zu kommen,da dafür eine taste verlangt wird) läuft das spiel absolut flüssig und mit allen details wie zb kleinen videos!


    hier eine meldung,die immer wieder in der konsole auftaucht und die vieleicht etwas mit der farbe des meeres zu tun hat!
    fixme:ddraw3D_GL_update_texture_stage_states unsupported texture stage state 8 (BUMPENVMAT01), value=0x00000000

    Info: http://www.ascaron.com/d/piraten/piraten_the_game.html

    mein system:
    duron 1.2 ghz 640 sdram geforce ti4200

    wenn ich wüsste wie winex im fenster startet,könnte ich ein paar screens posten

    mfg
    Ubuntu 8.04 64bit Gnome

  2. #2
    Registrierter Benutzer Avatar von jeppo
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    winex im fenster
    .wine/config
    [x11drv]
    "Desktop" = "640x480"
    (Semikolon am anfang der Zeile entfernen und günschte Auflösung eintragen)

  3. #3
    Registrierter Benutzer
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    err:win:WIN_FindWndPtr window 10021 belongs to other process
    err:win:WIN_FindWndPtr window 10021 belongs to other process
    err:seh:EXC_DefaultHandling Exception frame is not in stack limits => unable to dispatch exception.

    Diese Fehler kommen bei mir wenn ich versuche Piraten zu starten. Das Introvideo läuft ganz normal ab und dann finde ich mich mit diesen Fehlern in der Console wieder.
    Hat jemand vielleicht eine Idee an was es liegen könnte?
    CS-Clan LippeHeadShooters [LHS] www.lhs-clan.net
    CS-Server "Koppschuss-Bude" 213.133.98.178:27015
    Dual-P3 1Ghz, 1024MB RAM, Debian Woody 2.4.21

  4. #4
    sonnenvogel Avatar von pavosos
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    ich habs nicht erwähnt,weils eh standard ist
    ,einen no-cd crack zu installieren!

    hast du?
    Ubuntu 8.04 64bit Gnome

  5. #5
    Registrierter Benutzer
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    Lippe
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    Ja den hab ich, das Spiel startet ja auch. Es beendet mit der o.g. Fehlermeldung nach dem Intrologo von Ascaron.
    CS-Clan LippeHeadShooters [LHS] www.lhs-clan.net
    CS-Server "Koppschuss-Bude" 213.133.98.178:27015
    Dual-P3 1Ghz, 1024MB RAM, Debian Woody 2.4.21

  6. #6
    sonnenvogel Avatar von pavosos
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    hmm also dieses problem hab ich nur wenn ichs mit der wine version probiere!
    bist du dir sicher das du cvs winex version hast?

    poste mal deine config dann vergleich ichs mal mit meiner und kann dir dann vieleicht noch ein paar tips geben!

    mfg
    Ubuntu 8.04 64bit Gnome

  7. #7
    Registrierter Benutzer
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    Ich hab einfach die aktuellste CVS genommen.
    Welche config meinst Du?
    CS-Clan LippeHeadShooters [LHS] www.lhs-clan.net
    CS-Server "Koppschuss-Bude" 213.133.98.178:27015
    Dual-P3 1Ghz, 1024MB RAM, Debian Woody 2.4.21

  8. #8
    sonnenvogel Avatar von pavosos
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    die wine config !
    die ist im "/home/user/.wine" verzeichnis!
    Ubuntu 8.04 64bit Gnome

  9. #9
    Registrierter Benutzer
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    Das ist meine komplette config, vielleicht kannst DU ja helfen.

    WINE REGISTRY Version 2
    ;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

    ;;
    ;; MS-DOS drives configuration
    ;;
    ;; Each section has the following format:
    ;; [Drive X]
    ;; "Path"="xxx" (Unix path for drive root)
    ;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
    ;; "Label"="xxx" (drive label, at most 11 characters)
    ;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
    ;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
    ;; This is the FS Wine is supposed to emulate on a certain
    ;; directory structure.
    ;; Recommended:
    ;; - "win95" for ext2fs, VFAT and FAT32
    ;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
    ;; DON'T use "unix" unless you intend to port programs using Winelib !
    ;; "Device"="/dev/xx" (only if you want to allow raw device access)
    ;;

    [Drive A]
    "Path" = "/floppy"
    "Type" = "floppy"
    "Label" = "FLOPPY1"
    "Device" = "auto"
    [Drive C]
    "Path" = "c"
    "Type" = "hd"
    "Label" = "c"
    "Filesystem" = "win95"
    "Codepage" = "0"

    [Drive M]
    "Type" = "cdrom"
    "Path" = "/cdrom"
    "Label" = "CD-ROM1"
    "Filesystem" = "win95"
    "Device" = "auto"
    [Drive Y]
    "Type" = "${CXOFFICE_DRIVE_TYPE_HACK}"
    "Path" = "${HOME}"
    "Label" = "Home"
    "Filesystem" = "win95"
    "Codepage" = "0"

    [Drive Z]
    "Type" = "${CXOFFICE_DRIVE_TYPE_HACK}"
    "Path" = "/"
    "Label" = "Root"
    "Filesystem" = "win95"
    "Codepage" = "0"

    [wine]
    "Windows" = "c:\\Windows"
    "System" = "c:\\Windows\\system"
    "Temp" = "c:\\Windows\\Temp"
    "Path" = "c:\\Windows;c:\\Windows\\system;y:\\"
    ;;"Profile" = "c:\\Windows\\Profiles\\Administrator"
    "GraphicsDriver" = "x11drv"
    ; Wine doesn't pass directory symlinks to Windows programs by default.
    ; Enabling this may crash some programs (typically installers) that do
    ; recursive lookups of a whole directory tree in case of a symlink
    ; pointing back to itself.
    ;;"ShowDirSymlinks" = "1"
    ;;"ShowDotFiles" = "1"
    "ShellLinker" = "wineshelllink"
    "LinkProcessor" = "winemenubuilder.exe"
    ; Use case sensitive path here, Wine is not the only place where this value
    ; is used
    "IconsDir" = "c:\\Windows\\Icons"
    ; name of the freetype library
    "FreeTypeLib" = "libcxfreetype.so"

    [Restart]
    "Boot" = "c:\\Windows\\System\\reboot.exe"

    # [wineconf]

    [Version]
    ; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win20,wi n30,win31)
    "Windows" = "win98"
    ; DOS version to imitate
    ;;"DOS" = "6.22"

    ; Be careful here, wrong DllOverrides settings have the potential
    ; to pretty much kill your setup.
    [DllOverrides]
    ; ie6 install does this sometime...
    "*advapi32" = "builtin"

    ; For Access 2000
    "url" = "native, builtin"

    ; For XP and ie6
    "*comctl32" = "builtin"

    ; For Outlook97
    "*mapi" = "native, builtin"
    "*mapi32" = "native, builtin"

    ; Native dlls needed for various parts of the install
    "ole32" = "native, builtin"
    "compobj" = "native, builtin"
    "ole2" = "native, builtin"
    "ole2nls" = "native, builtin"
    "ole2conv" = "native, builtin"
    "ole2prox" = "native, builtin"
    "ole2thk" = "native, builtin"
    "storage" = "native, builtin"
    "olepro32" = "native, builtin"
    "rpcrt4" = "native, builtin"
    "oleaut32" = "native, builtin"
    "msvcrt" = "native, builtin"
    "wininet" = "native, builtin"
    "cabinet" = "native"
    "dciman32" = "native"
    "*msi" = "native"

    ; for the ie runonce
    "setupapi" = "native, builtin"
    "devenum" = "native, builtin"
    "quartz" = "native, builtin"
    "urlmon" = "native"
    "shdocvw" = "native, builtin"
    "jscript" = "native, builtin"
    "wintrust" = "native, builtin"
    "shlwapi" = "native, builtin"
    "secur32" = "native, builtin"
    "crypt32" = "native, builtin"
    "ddraw" = "native, builtin"

    ; for odbc
    "odbc32" = "native, builtin"

    ; you can specify applications too
    ; this one will apply for all notepad.exe
    ;;"*notepad.exe" = "native, builtin"
    ; this one will apply only for a particular file
    ;;"C:\\windows\\regedit.exe" = "native, builtin"

    ; allow launching user.exe (for Remedy)
    "*user.exe" = "native,builtin"
    "*autorun.exe" = "native,builtin"

    ; for our custom version of the Internet Connection Wizard
    "*ICWCONN1.EXE" = "builtin"

    ; default for all other dlls
    "*" = "builtin, native"

    [x11drv]
    ; Number of colors to allocate from the system palette
    "AllocSystemColors" = "100"
    ; Use a private color map
    "PrivateColorMap" = "N"
    ; Favor correctness over speed in some graphics operations
    "PerfectGraphics" = "N"
    ; Color depth to use on multi-depth screens
    ;;"ScreenDepth" = "16"
    ; Name of X11 display to use
    ;;"Display" = ":0.0"
    ; Allow the window manager to manage created windows
    "Managed" = "Y"
    ; If windows are managed, let the Window manager draw frames
    ; WMFrames = "Y"
    ; Use a desktop window of 640x480 for Wine
    ;;"Desktop" = "640x480"
    ; Use XFree86 DGA extension if present
    ; (make sure /dev/mem is accessible by you !)
    "UseDGA" = "Y"
    ; Use XShm extension if present
    "UseXShm" = "Y"
    ; Use XVidMode extension if present
    "UseXVidMode" = "Y"
    ; Use the take focus protocol
    "UseTakeFocus" = "Y"
    ; Enable DirectX mouse grab
    "DXGrab" = "N"
    ; Create the desktop window with a double-buffered visual
    ; (useful to play OpenGL games)
    "DesktopDoubleBuffered" = "N"
    ; Use this if you have more than one port for video on your setup
    ; (Wine uses for now the first 'input image' it finds).
    ;; "XVideoPort" = "43"
    ; Run in synchronous mode (useful for debugging X11 problems)
    ;;"Synchronous" = "Y"
    ;
    ; Use the Render extension to render client side fonts (default "Y")
    ;;"ClientSideWithRender" = "Y"
    ; Fallback on X core requests to render client side fonts (default "Y")
    ;;"ClientSideWithCore" = "Y"
    ; Set both of the previous two to "N" in order to force X11 server side fonts
    ;
    ; Anti-alias fonts if using the Render extension (default "Y")
    ;;"ClientSideAntiAliasWithRender" = "Y"
    ; Anti-alias fonts if using core requests fallback (default "Y")
    ;;"ClientSideAntiAliasWithCore" = "Y"
    ;
    ; If we do fall back to XServer fonts then limit the search to the
    ; following pattern
    "X11FontPattern" = "*-iso10646-1"
    ;
    ; Do not use X Input Method (default "N")
    ;;"NoXIM" = "N"
    ; Type of XIM input style. "offthespot", "overthespot", "root" (default "root")
    ;;"InputStyle" = "root"

    [fonts]
    ;Read documentation/fonts before adding aliases
    "Resolution" = "96"
    "Alias0" = "Tahoma, -adobe-helvetica-"

    [FontDirs]
    ; The TrueType font dirs you want to make accessible to Wine
    ;;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
    ;;"dir2" = "/usr/share/fonts/truetype"
    ;;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
    ;;"dir4" = "/usr/share/fonts/TT"

    "Dir0" = "/usr/share/fonts/truetype"
    "Dir1" = "/usr/share/fonts/truetype/openoffice"
    "Dir2" = "/usr/share/fonts/ttf/decoratives"
    "Dir3" = "/usr/share/fonts/ttf/western"
    [serialports]
    "Com1" = "/dev/ttyS0"
    "Com2" = "/dev/ttyS1"
    "Com3" = "/dev/ttyS2"
    "Com4" = "/dev/modem"

    [parallelports]
    "Lpt1" = "/dev/lp0"

    [ppdev]
    ;; key: io-base of the emulated port
    ;; value : parport-device{,timeout}
    ;; timeout for auto closing an open device ( not yet implemented)
    ;;"378" = "/dev/parport0"
    ;;"278" = "/dev/parport1"
    ;;"3bc" = "/dev/parport2"

    [ppd]
    "generic" = str(2):"%WINEPREFIX%/generic.ppd"

    [spooler]
    "FILE:" = "tmp.ps"
    "LPT1:" = "|lpr"
    "LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
    "LPT3:" = "/dev/lp3"

    [ports]
    ;;"read" = "0x779,0x379,0x280-0x2a0"
    ;;"write" = "0x779,0x379,0x280-0x2a0"

    [Debug]
    "RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection;_ EnterSysLevel;_LeaveSysLevel;_ConfirmSysLevel;LOCA L_Alloc;LOCAL_Lock;LOCAL_Unlock;LOCAL_Free;GDI_Get ObjPtr;GDI_ReleaseObj;WIN_GetPtr;WIN_FindWndPtr;WI N_ReleaseWndPtr;USER_Unlock"
    ;"kernel32.lstrcmpA;ntdll.*;x11drv.*;user32.*;gdi3 2.*"
    ;;"RelayInclude" = "user32.CreateWindowA"
    ;;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSecti on"
    ;;"SpyExclude" = "WM_SIZE;WM_TIMER;"

    [registry]
    ;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
    ;Defaults are read all, write to Home
    ; Where to find the global registries
    ;"GlobalRegistryDir" = "/etc";
    ; Global registries (stored in /etc)
    "LoadGlobalRegistryFiles" = "Y"
    ; Home registries (stored in ~user/.wine/)
    "LoadHomeRegistryFiles" = "Y"
    ; Load Windows registries from the Windows directory
    "LoadWindowsRegistryFiles" = "Y"
    ; TRY to write all changes to home registries
    "WritetoHomeRegistryFiles" = "Y"
    ; Registry periodic save timeout in seconds
    ; "PeriodicSave" = "600"
    ; Save only modified keys
    "SaveOnlyUpdatedKeys" = "Y"

    [Tweak.Layout]
    ;; supported styles are 'Win31'(default), 'Win95', 'Win98'
    ;; this has *nothing* to do with the windows version Wine returns:
    ;; set the "Windows" value in the [Version] section if you want that.
    "WineLook" = "Win95"

    [Clipboard]
    "ClearAllSelections" = "1"
    "PersistentSelection" = "1"

    ; List of all directories directly contain .AFM files
    [afmdirs]
    "1" = "/usr/share/ghostscript/fonts"
    "2" = "/usr/share/a2ps/afm"
    "3" = "/usr/share/enscript"
    "4" = "/usr/X11R6/lib/X11/fonts/Type1"

    [WinMM]
    ; Uncomment the "Drivers" line matching your sound setting.

    "Drivers" = "wineoss.drv" ; default for most common configurations
    ;"Drivers" = "winearts.drv" ; for KDE
    ;"Drivers" = "winealsa.drv" ; for ALSA users
    ;"Drivers" = "winejack.drv" ; for Jack sound server
    ;"Drivers" = "winenas.drv" ; for NAS sound system
    ;"Drivers" = "wineaudioio.drv" ; for Solaris machines
    ;"Drivers" = "" ; to disable sound
    "WaveMapper" = "msacm.drv"
    "MidiMapper" = "midimap.drv"

    [WineOSS]
    ;;"LockFormat" = "16"
    ;;"LockStereo" = "1"
    ;;"LockRate" = "48000"

    [dsound]
    ;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
    ;;"HELmargin" = "5"
    ;; HEL only: Number of waveOut fragments ahead to queue to driver.
    ;;"HELqueue" = "5"
    ;; Max number of fragments to prebuffer
    ;;"SndQueueMax" = "28"
    ;; Min number of fragments to prebuffer
    ;;"SndQueueMin" = "12"
    ;; Forces emulation mode (using wave api)
    ;;"HardwareAcceleration" = "Emulation"
    ;; Sets default playback device (0 - number of devices - 1)
    ;"DefaultPlayback" = "0" ; use first device (/dev/dsp)
    ;"DefaultPlayback" = "1" ; use second device (/dev/dsp1)
    ;"DefaultPlayback" = "2" ; use third device (/dev/dsp2)
    ;; Sets default capture device (0 - number of devices - 1)
    ;"DefaultCapture" = "0" ; use first device (/dev/dsp)
    ;"DefaultCapture" = "1" ; use second device (/dev/dsp1)
    ;"DefaultCapture" = "2" ; use third device (/dev/dsp2)

    [Network]
    ;; Use the DNS (Unix) host name always as NetBIOS "ComputerName" (default "Y").
    ;; Set to N if you need a persistent NetBIOS ComputerName that possibly differs
    ;; from the Unix host name. You'll need to set ComputerName in
    ;; HKEY_LOCAL_MACHINE\System\CurrentControlSet\Contro l\ComputerName\ComputerName, too.
    ;;"UseDnsComputerName" = "N"

    ;; sample AppDefaults entries

    ; InstallShield installers like to put their full screen window in front,
    ; making it hard to switch to another X11 application.
    ; So just catch them in a desktop window.

    [AppDefaults\\_INS0432._MP\\x11drv]
    ; Reader Rabbit Preschool
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\_INS432._MP\\x11drv]
    ; Reader Rabbit Preschool
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\_INS0466._MP\\x11drv]
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\_INS0576._MP\\x11drv]
    ; Some Installshield variations include the 0 before the 576...
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\_INS576._MP\\x11drv]
    ; Quickbooks
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\_INS5176._MP\\x11drv]
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\_INS5576._MP\\x11drv]
    "Desktop" = "800x600"
    "Managed" = "N"

    ;[AppDefaults\\sol.exe\\Version]
    ;;"Windows" = "nt40"
    ;
    ;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
    ;; You can add an AppDefault entry like this for such cases.
    ;[AppDefaults\\pickygame.exe\\dsound]
    ;;"EmulDriver" = "N"


    [AppDefaults\\QuickTimeInstaller.exe\\x11drv]
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\QuickTimeInstaller(1).exe\\x11drv]
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\IpxSet32.exe\\x11drv]
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\demo32.exe\\x11drv]
    ; Lotus Notes R5 installer
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\ikernel.exe\\x11drv]
    ; quickbooks 2002 basic
    "Desktop" = "800x600"
    "Managed" = "N"

    [AppDefaults\\idriver.exe\\x11drv]
    ; quickbooks 2003 basic
    "Desktop" = "800x600"
    "Managed" = "N"


    [AppDefaults\\msiexec.exe\\DllOverrides]
    ; Microsoft Installer
    "ole32" = "builtin"
    "ole2" = "builtin"
    "compobj" = "builtin"
    "storage" = "builtin"
    "olepro32" = "builtin"
    "ole2nls" = "builtin"
    "ole2conv" = "builtin"
    "ole2prox" = "builtin"
    "ole2thk" = "builtin"

    [AppDefaults\\ohotfix.exe\\DllOverrides]
    ; Microsoft Office 2000 sp3
    "ole32" = "builtin"
    "ole2" = "builtin"
    "compobj" = "builtin"
    "storage" = "builtin"
    "olepro32" = "builtin"
    "ole2nls" = "builtin"
    "ole2conv" = "builtin"
    "ole2prox" = "builtin"
    "ole2thk" = "builtin"

    [AppDefaults\\OUTLOOK.EXE]
    ; Placeholder for our MS Outlook DenyShellExecute setting
    "DenyShellExecute" = "bat;com;exe;hta;lnk;pif;scr;vbe;vbs;wsf;wsh"


    ;
    ; For ie6
    ;
    [AppDefaults\\ie6setup.exe\\DllOverrides]
    "wininet" = "builtin"

    [AppDefaults\\ie6wzd.exe\\DllOverrides]
    "wininet" = "builtin"

    [AppDefaults\\rundll32.exe\\DllOverrides]
    ; to avoid mstime.dll error when installing IE
    "ddraw" = "builtin"

    [AppDefaults\\Shareaza.exe\\DllOverrides]
    "Windows" = "winxp"
    "*" = "native,builtin"

    # [/wineconf]
    CS-Clan LippeHeadShooters [LHS] www.lhs-clan.net
    CS-Server "Koppschuss-Bude" 213.133.98.178:27015
    Dual-P3 1Ghz, 1024MB RAM, Debian Woody 2.4.21

  10. #10
    sonnenvogel Avatar von pavosos
    Registriert seit
    Dec 2001
    Ort
    vienna
    Beiträge
    335
    hast ja da ne ziemlich ausgebaute config,ich würd mal versuchen die mit der default config
    zu ersetzen!
    sicher mal dein .wine verzeichnis und verschiebs auf einen sicheren platz,dann nimm
    die config aus den winex binaries,zu finden in wine291003/documentation/samples/
    und versuch nochmal das spiel zu starten!
    Ubuntu 8.04 64bit Gnome

  11. #11
    Registrierter Benutzer
    Registriert seit
    Dec 2002
    Ort
    Lippe
    Beiträge
    39
    Die config hab ich vermutlich SuSE zu verdanken, zumindest hab ich selber keine großen Änderungen vorgenommen. Ich werde erstmal deinen Rat befolgen, danke.
    CS-Clan LippeHeadShooters [LHS] www.lhs-clan.net
    CS-Server "Koppschuss-Bude" 213.133.98.178:27015
    Dual-P3 1Ghz, 1024MB RAM, Debian Woody 2.4.21

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