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jebe
13.06.03, 01:03
XQF 0.9.12 has been released! Please see the ChangeLog for full details and credits.

Here is the list of what's new -- some of which were only available previously by downloading the CVS version:

* Added Enemy Territory Support support
* Added Serious Sam: The Second Encounter support
* Map scan function for q1, qw, q2 and hl to verify that you have the map installed before
connecting to the server
* Ability to see level screenshot when clicking on the map column for jpg shots inside of
PK3 files for Quake3 and Wolfenstein
* XQF startup splash screen support using gdk-pixbuf
* Allow filtering for map and server name
* If more than 100 servers are to be updated, the screen is not immediately refreshed. This helps eliminate l ong delays with Half Life updates
* Pass RCON password on command line when launching Half-Life
* Minor memory leaks fixed
* Added QuakeForge's HexenWorld master
* Added Quake3 Western Q3 game type
* Default custom args for Rocket Arena removed as 1.6 does not need them anymore
* Now displays player team for Wolfenstein and Enemy Territory (skin column)
* With Half Life, private clients now set based on reserve_slots variable
* Display number of private clients in player column
* Option to not count bots as players
* Move server filter submenu to top level and remove rarely used buttons from toolbar
* Added docs/PreLaunch.example
* Hostname resolving now off by default
* Automatically creates qstat config if required
* gdk-pixbuf now required
* New Danish translation
* New French translation

wer gut zeichnen kann:

# Logo for the startup splash screen. Not too big, not too small. For example, the current splash screen is a png at 512 x 256.
# Logo with a black background for the web site.
# Icons for the desktop and inside of XQF. We prefer a vector format like SVG so we can generate icons of any size without loss of quality.


http://www.linuxgames.com/xqf/

Oxidative
13.06.03, 14:19
ein Muss für jeden Linuxgamer, gleich mal updaten :)