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cpi
24.02.03, 17:12
Hi, Leute

Also ich weiss nicht warum ... aber
unter RTCW habe ich keinen Sound !
folgende Konsolen meldung bekomme ich raus !

Konsole:
----------------------------------
Wolf 1.33-MP linux-i386 Jun 11 2002
----- FS_Startup -----
Current search path:
/home/jan/.wolf/main
/usr/local/games/wolfenstein/main/mp_pak4.pk3 (5 files)
/usr/local/games/wolfenstein/main/mp_pak3.pk3 (76 files)
/usr/local/games/wolfenstein/main/mp_pak2.pk3 (3 files)
/usr/local/games/wolfenstein/main/mp_pak1.pk3 (308 files)
/usr/local/games/wolfenstein/main/mp_pak0.pk3 (783 files)
/usr/local/games/wolfenstein/main/mp_bin.pk3 (4 files)
/usr/local/games/wolfenstein/main/pak0.pk3 (4775 files)
/usr/local/games/wolfenstein/main

----------------------
5954 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig_mp.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
Joystick is not active.
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
Loaded 714 translation strings from scripts/translation.cfg
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so: Initializing OpenGL display
...setting mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.1
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 1024x768
Using 4/4/4 Color bits, 16 depth, 0 stencil display.
GL_RENDERER: GeForce2 GTS/AGP/SSE/3DNOW!
Initializing OpenGL extensions
...using GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_NV_fog_distance
XF86 Gamma extension initialized

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 GTS/AGP/SSE/3DNOW!
GL_VERSION: 1.4.0 NVIDIA 41.91
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----

------- sound initialization -------
/dev/dsp: Device or resource busy
Could not open /dev/dsp
------------------------------------
Sound memory manager started
Sys_LoadDll(/home/jan/.wolf/main/ui.mp.i386.so)...
Sys_LoadDll(/home/jan/.wolf/main/ui.mp.i386.so) failed:
"/home/jan/.wolf/main/ui.mp.i386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/local/games/wolfenstein/main/ui.mp.i386.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x50764d10
Sys_LoadDll(ui) succeeded!
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: linux.local
Alias: linux
IP: 127.0.0.2
Started tty console (use +set ttycon 0 to disable)
^5PunkBuster Client: PunkBuster Client (v0.989 | A0) **DISABLED**
^3PunkBuster Server: PunkBuster Server (v0.989 | A0 C0.0) **DISABLED**
Resolving wolfmotd.idsoftware.com
wolfmotd.idsoftware.com resolved to 192.246.40.65:27951
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Shutdown tty console





Also ich habe überprüft ob es /dev/dsp gibt und ob der link richtig ist.... ist eigentlich alles in ordnung bei
KDE - GNOME und einzelnen Spielen wie TuxRacer usw... funktioniert der Sound super .... :()

Hat jemand eine IDEE ????

THX, schonmal für eure Hilfe !!!!!!!!!!!!!!

jsw
25.02.03, 07:21
Hi,
hast Du unter KDE "volle Duplexfähigkeit verwenden" aktiviert? Ich habe genau das gleiche Problem mit Sound, wenn diese Option gesetzt ist. Warum auch immer.
Ich verwende alsa mit emu10k1 und arts

Ciao,
Jörg

Flightbase
25.02.03, 08:01
/dev/dsp: Device or resource busy
Could not open /dev/dsp

entweder mußt du dich noch der gruppe audio hinzufügen, oder du killst den dummen arts server vorm zocken ;)

greets, Nik

bandit
26.02.03, 17:06
Versuch mal über die Konsole
artsdsp -m ./wolfsp
gruss
bandit