JayDEF
28.12.02, 17:55
Hallo Leute,
ich bekomme immer folgende Meldungen beim kompilieren von Wine oder WineX:
In file included from d3dgl_private.h:5,
from caps.c:18:
../../include/wine_gl.h:74: warning: redefinition of `PFNGLACTIVETEXTUREARBPROC'
/usr/local/include/GL/gl.h:2078: warning: `PFNGLACTIVETEXTUREARBPROC' previously declared here
../../include/wine_gl.h:75: warning: redefinition of `PFNGLCLIENTACTIVETEXTUREARBPROC'
/usr/local/include/GL/gl.h:2079: warning: `PFNGLCLIENTACTIVETEXTUREARBPROC' previously declared here
../../include/wine_gl.h:76: warning: redefinition of `PFNGLMULTITEXCOORD2FARBPROC'
/usr/local/include/GL/gl.h:2090: warning: `PFNGLMULTITEXCOORD2FARBPROC' previously declared here
In file included from caps.c:18:
d3dgl_private.h:108: parse error before "PFNGLWEIGHTPOINTERARBPROC"
d3dgl_private.h:108: warning: no semicolon at end of struct or union
d3dgl_private.h:108: warning: type defaults to `int' in declaration of `glVertexBlendARB'
d3dgl_private.h:108: warning: data definition has no type or storage class
d3dgl_private.h:110: parse error before '}' token
d3dgl_private.h:110: warning: type defaults to `int' in declaration of `DD_GL_data'
d3dgl_private.h:110: warning: data definition has no type or storage class
caps.c:22: parse error before '*' token
caps.c:23: parse error before '*' token
caps.c:24: parse error before '*' token
caps.c:25: parse error before '*' token
caps.c: In function `D3DGL_Init':
caps.c:29: `gld' undeclared (first use in this function)
caps.c:29: (Each undeclared identifier is reported only once
caps.c:29: for each function it appears in.)
caps.c:42: parse error before ')' token
caps.c:60: `PFNGLWEIGHTPOINTERARBPROC' undeclared (first use in this function)
caps.c:60: parse error before "extproc"
caps.c:60: `PFNGLVERTEXBLENDARBPROC' undeclared (first use in this function)
caps.c:60: parse error before "extproc"
caps.c:199: `GL_MAX_VERTEX_UNITS_ARB' undeclared (first use in this function)
caps.c: At top level:
caps.c:285: parse error before '*' token
caps.c: In function `fill_prim_caps':
caps.c:287: `pc' undeclared (first use in this function)
caps.c:291: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:343: parse error before '*' token
caps.c: In function `check_exts':
caps.c:351: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:356: parse error before '*' token
caps.c: In function `add_texture_fmts':
caps.c:363: `lpData' undeclared (first use in this function)
caps.c:446: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:475: parse error before '*' token
caps.c: In function `add_zbuffer_fmts':
caps.c:480: `lpDD' undeclared (first use in this function)
caps.c: In function `D3DGL_GetCaps':
caps.c:505: `gld' undeclared (first use in this function)
caps.c:505: parse error before ')' token
make[2]: *** [caps.o] Error 1
make[2]: Leaving directory `/root/wine/dlls/d3dgl'
make[1]: *** [d3dgl/libd3dgl.so] Error 2
make[1]: Leaving directory `/root/wine/dlls'
make: *** [dlls] Error 2
Bei configure bekomme ich diese Meldung:
*** Warning: you explicitly linked in a thread-safe OpenGL version. If you
*** experience unusual crashes on DirectDraw games, try first to disable OpenGL
*** support before reporting bugs.
Ich vermute das die Radeon8500 Treiber anderst implementiert sind.
Was denkt ihr?
Ciao
ich bekomme immer folgende Meldungen beim kompilieren von Wine oder WineX:
In file included from d3dgl_private.h:5,
from caps.c:18:
../../include/wine_gl.h:74: warning: redefinition of `PFNGLACTIVETEXTUREARBPROC'
/usr/local/include/GL/gl.h:2078: warning: `PFNGLACTIVETEXTUREARBPROC' previously declared here
../../include/wine_gl.h:75: warning: redefinition of `PFNGLCLIENTACTIVETEXTUREARBPROC'
/usr/local/include/GL/gl.h:2079: warning: `PFNGLCLIENTACTIVETEXTUREARBPROC' previously declared here
../../include/wine_gl.h:76: warning: redefinition of `PFNGLMULTITEXCOORD2FARBPROC'
/usr/local/include/GL/gl.h:2090: warning: `PFNGLMULTITEXCOORD2FARBPROC' previously declared here
In file included from caps.c:18:
d3dgl_private.h:108: parse error before "PFNGLWEIGHTPOINTERARBPROC"
d3dgl_private.h:108: warning: no semicolon at end of struct or union
d3dgl_private.h:108: warning: type defaults to `int' in declaration of `glVertexBlendARB'
d3dgl_private.h:108: warning: data definition has no type or storage class
d3dgl_private.h:110: parse error before '}' token
d3dgl_private.h:110: warning: type defaults to `int' in declaration of `DD_GL_data'
d3dgl_private.h:110: warning: data definition has no type or storage class
caps.c:22: parse error before '*' token
caps.c:23: parse error before '*' token
caps.c:24: parse error before '*' token
caps.c:25: parse error before '*' token
caps.c: In function `D3DGL_Init':
caps.c:29: `gld' undeclared (first use in this function)
caps.c:29: (Each undeclared identifier is reported only once
caps.c:29: for each function it appears in.)
caps.c:42: parse error before ')' token
caps.c:60: `PFNGLWEIGHTPOINTERARBPROC' undeclared (first use in this function)
caps.c:60: parse error before "extproc"
caps.c:60: `PFNGLVERTEXBLENDARBPROC' undeclared (first use in this function)
caps.c:60: parse error before "extproc"
caps.c:199: `GL_MAX_VERTEX_UNITS_ARB' undeclared (first use in this function)
caps.c: At top level:
caps.c:285: parse error before '*' token
caps.c: In function `fill_prim_caps':
caps.c:287: `pc' undeclared (first use in this function)
caps.c:291: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:343: parse error before '*' token
caps.c: In function `check_exts':
caps.c:351: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:356: parse error before '*' token
caps.c: In function `add_texture_fmts':
caps.c:363: `lpData' undeclared (first use in this function)
caps.c:446: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:475: parse error before '*' token
caps.c: In function `add_zbuffer_fmts':
caps.c:480: `lpDD' undeclared (first use in this function)
caps.c: In function `D3DGL_GetCaps':
caps.c:505: `gld' undeclared (first use in this function)
caps.c:505: parse error before ')' token
make[2]: *** [caps.o] Error 1
make[2]: Leaving directory `/root/wine/dlls/d3dgl'
make[1]: *** [d3dgl/libd3dgl.so] Error 2
make[1]: Leaving directory `/root/wine/dlls'
make: *** [dlls] Error 2
Bei configure bekomme ich diese Meldung:
*** Warning: you explicitly linked in a thread-safe OpenGL version. If you
*** experience unusual crashes on DirectDraw games, try first to disable OpenGL
*** support before reporting bugs.
Ich vermute das die Radeon8500 Treiber anderst implementiert sind.
Was denkt ihr?
Ciao