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-Sensemann-
05.12.02, 16:03
so starte ich cs



ense@Sense:~$ cd wine/windows/Sierra/Half-Life
sense@Sense:~/wine/windows/Sierra/Half-Life$ wine hl.exe --hl.exe --console
Unknown option '--hl.exe'

Wine 20021125

Usage: wine [options] [--] program_name [arguments]
The -- has to be used if you specify arguments (of the program)

Options:
--debugmsg name Turn debugging-messages on or off
--dll name Enable or disable built-in DLLs
--help,-h Show this help message
--version,-v Display the Wine version
sense@Sense:~/wine/windows/Sierra/Half-Life$ wine hl.exe --console
Unknown option '--console'

Wine 20021125

Usage: wine [options] [--] program_name [arguments]
The -- has to be used if you specify arguments (of the program)

Options:
--debugmsg name Turn debugging-messages on or off
--dll name Enable or disable built-in DLLs
--help,-h Show this help message
--version,-v Display the Wine version
sense@Sense:~/wine/windows/Sierra/Half-Life$ wine hl.exe
Could not stat /dev/floppy (No such file or directory), ignoring drive A:
fixme:reg:RegFlushKey (0x5c): stub
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x43f80028)->(00000000,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x43f80028)->(00000000,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x43f80028)->(00000000,00000013)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x43f80028)->(00000000,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x43f80028)->(00010024,00000013)
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x43f80028)->(00000000,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x43f80028)->(00010024,00000013)
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:ddraw:Main_DirectDraw_QueryInterface (0x43f80028)->({bb223240-e72b-11d0-a9b4-00aa00c0993e},0x4c28f0): no interface
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:dc:LockWindowUpdate (0x100041), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:dc:LockWindowUpdate (0x2005b), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:dc:LockWindowUpdate (0x4005d), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:dc:LockWindowUpdate (0x10071), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:system:ChangeDisplaySettingsA (0x4068c3c4,0x00000004), stub
flags=FULLSCREEN,
fixme:system:ChangeDisplaySettingsA bpp=16
fixme:system:ChangeDisplaySettingsA width=800
fixme:system:ChangeDisplaySettingsA height=600
fixme:system:ChangeDisplaySettingsA (Putting X in this mode beforehand might help)
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:system:ChangeDisplaySettingsA (0x4068cabc,0x00000004), stub
flags=FULLSCREEN,
fixme:system:ChangeDisplaySettingsA bpp=16
fixme:system:ChangeDisplaySettingsA width=640
fixme:system:ChangeDisplaySettingsA height=480
fixme:system:ChangeDisplaySettingsA (Putting X in this mode beforehand might help)
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:system:ChangeDisplaySettingsA (0x4068cadc,0x00000004), stub
flags=FULLSCREEN,
fixme:system:ChangeDisplaySettingsA bpp=16
fixme:system:ChangeDisplaySettingsA width=640
fixme:system:ChangeDisplaySettingsA height=480
fixme:system:ChangeDisplaySettingsA (Putting X in this mode beforehand might help)
fixme:dc:LockWindowUpdate (0x100041), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:dc:LockWindowUpdate (0x10024), partial stub!
fixme:dc:LockWindowUpdate ((nil)), partial stub!
fixme:system:ChangeDisplaySettingsA ((nil),0x00000000), stub
flags=
fixme:system:ChangeDisplaySettingsA devmode=NULL (return to default mode)
sense@Sense:~/wine/windows/Sierra/Half-Life$


so sieht meine /home/sense/.wine/config aus



WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;; If you think it is necessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v "^;" ~/.wine/config | grep '.'
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "win95" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive A]
"Path" = "/dev/floppy"
"Type" = "floppy"
"Label" = "Floppy"
;"Filesystem" = "win95"
"Serial" = "87654321"
"Device" = "/dev/fd0"

[Drive C]
"Path" = "/home/sense/wine"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"

[Drive D]
"Path" = "/cdrom"
"Type" = "cdrom"
"Label" = "CD-Rom"
"Filesystem" = "win95"
; make sure that device is correct and has proper permissions !
"Device" = "/dev/cdrom"

[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"

[Drive F]
"Path" = "${HOME}"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"

;[wine]
;"Windows" = "c:\\windows"
;"System" = "c:\\windows\\system"
;"Temp" = "e:\\"
;"Path" = "c:\\windows;c:\\windows\\system;e:\\;e:\\test;f:\\"
;"Profile" = "c:\\windows\\Profiles\\Administrator"
;"GraphicsDriver" = "x11drv"
;;"ShowDirSymlinks" = "1"
;;"ShowDotFiles" = "1"
;"ShellLinker" = "wineshelllink"

[Drive C]
"Path" = "/home/sense/wine/windows"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"


[Version]
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win20,wi n30,win31)
;"Windows" = "win98"
; DOS version to imitate
;"DOS" = "6.22"

; Be careful here, wrong DllOverrides settings have the potential
; to pretty much kill your setup.
[DllOverrides]
; some dlls you may want to change
"oleaut32" = "builtin, native"
"ole32" = "builtin, native"
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"shdocvw" = "builtin, native"
"advapi32" = "builtin, native"
"msvcrt" = "native, builtin"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
; you can specify applications too
; this one will apply for all notepad.exe
;"*notepad.exe" = "native, builtin"
; this one will apply only for a particular file
;"C:\\windows\\regedit.exe" = "native, builtin"
; default for all other dlls
"*" = "builtin, native"

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
;"PerfectGraphics" = "N"
"PerfectGraphics" = "false"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
;"UseDGA" = "Y"
"UseDGA" = "true"
; Use XShm extension if present
"UseXShm" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Use the take focus protocol
"UseTakeFocus" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "N"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
;"DesktopDoubleBuffered" = "N"
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Run in synchronous mode (useful for debugging X11 problems)
;;"Synchronous" = "Y"
;
; Use the Render extension to render client side fonts (default "Y")
;;"ClientSideWithRender" = "Y"
; Fallback on X core requests to render client side fonts (default "Y")
;;"ClientSideWithCore" = "Y"
; Set both of the previous two to "N" in order to force X11 server side fonts
;
; Anti-alias fonts if using the Render extension (default "Y")
;;"ClientSideAntiAliasWithRender" = "Y"
; Anti-alias fonts if using core requests fallback (default "Y")
;;"ClientSideAntiAliasWithCore" = "Y"
;

[fonts]
;Read the Fonts topic in the Wine User Guide before adding aliases
;See a couple of examples for russian users below
"Resolution" = "96"
"Default" = "-adobe-helvetica-"
"DefaultFixed" = "fixed"
"DefaultSerif" = "-adobe-times-"
"DefaultSansSerif" = "-adobe-helvetica-"

;; default TrueType fonts with russian koi8-r encoding
;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;; default cyrillic bitmap X fonts
;"Default" = "-cronyx-helvetica-"
;"DefaultFixed" = "fixed"
;"DefaultSerif" = "-cronyx-times-"
;"DefaultSansSerif" = "-cronyx-helvetica-"

; the TrueType font dirs you want to make accessible to wine
[FontDirs]
;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
;"dir2" = "/usr/share/fonts/truetype"
;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
;"dir4" = "/usr/share/fonts/TT"

[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[ppdev]
;; key: io-base of the emulated port
;; value : parport-device{,timeout}
;; timeout for auto closing an open device ( not yet implemented)
;"378" = "/dev/parport0"
;"278" = "/dev/parport1"
;"3bc" = "/dev/parport2"

[spooler]
"FILE:" = "tmp.ps"
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
;"write" = "0x779,0x379,0x280-0x2a0"

[Debug]
;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"RelayInclude" = "user32.CreateWindowA"
;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"SpyExclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Where to find the global registries
;"GlobalRegistryDir" = "/etc";
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "Y"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "Y"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
;; this has *nothing* to do with the windows version Wine returns:
;; set the "Windows" value in the [Version] section if you want that.
"WineLook" = "Win95"

[Console]
;"Drivers" = "tty"
;"XtermProg" = "nxterm"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
"1" = "/usr/share/ghostscript/fonts"
"2" = "/usr/share/a2ps/afm"
"3" = "/usr/share/enscript"
"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
"Drivers" = "wineoss.drv"
#"Drivers" = "winearts.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[dsound]
;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
;"HELmargin" = "5"
;; HEL only: Number of waveOut fragments ahead to queue to driver.
;"HELqueue" = "5"
;; Max number of fragments to prebuffer
;"SndQueueMax" = "28"
;; Min number of fragments to prebuffer
;"SndQueueMin" = "12"

[Network]
;; Use the DNS (Unix) host name always as NetBIOS "ComputerName" (boolean, default "Y").
;; Set to N if you need a persistent NetBIOS ComputerName that possibly differs
;; from the Unix host name. You'll need to set ComputerName in
;; HKEY_LOCAL_MACHINE\System\CurrentControlSet\Contro l\ComputerName\ComputerName, too.
;"UseDnsComputerName" = "N"

;; sample AppDefaults entries
;[AppDefaults\\iexplore.exe\\DllOverrides]
;"shlwapi" = "native"
;"rpcrt4" = "native"
;"ole32" = "native"
;"shdocvw" = "native"
;"wininet" = "native"
;"shfolder" = "native"
;"shell32" = "native"
;"shell" = "native"
;"comctl32" = "native"
;
;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"
;
;[AppDefaults\\sol.exe\\Version]
;"Windows" = "nt40"
;
;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
;; You can add an AppDefault entry like this for such cases.
;[AppDefaults\\pickygame.exe\\dsound]
;"EmulDriver" = "N"

# </wineconf>


wenn ich Versuche hl zu starten beklagt er den mci fehler ...
und er sagt mir das die opengl auflösung nicht funktioniert......

wie überrpüfe ich ob wine opengl benutzt ?

edit: Q3A funktioniert wunderbar :)

pingu2
05.12.02, 16:12
[x11drv]
; Dem aktuellen Fenstermanager erlauben, die erzeugten Fenster zu verwalten?
Managed = N

versuchs nochmal zu starten, den MCI fehler kann man ignorieren.

falls du wine mit
./configure --with-x --disable-trace --enable-opengl --disable-debug

kompiliert hast, dann solte opengl in wine funzen.

-Sensemann-
05.12.02, 16:19
ich zieh mir wine nochmal

configuriere das nochmal...

muss ich hl dann auch neu installieren ?

pingu2
05.12.02, 16:25
eigentlich nicht,
aber im zweifelsfall immer ja ;)

-Sensemann-
05.12.02, 16:35
ich hab mich nämlich an das wine howto von holarse.net gehalten....



WINE KOMPILIERUNG

Dort startet man die Anpassung an das eigene System mittels :
./configure
Wenn OpenGL Unterstützung erwünscht ist, dann muss man configure wie folgt starten :
./configure --enable-opengl
Bei Problemem (z.B. auch mit einem nicht gefundenen GL, wenn man es nachträglich installiert hat), dann sollte man die config.cache löschen.

Wenn auch nicht geplant ist, irgendwelche Windows-Spiele zu kompilieren, dann kann man diese Ability auch abschalten mit
./configure --disable-lib
Debug-Meldungen kann man auch getrost ausstellen, sofern nicht schwere Probleme auftreten, oder man an WINE programmieren will.
./configure --disable-debug
Eine Kombination aus beiden lautet logischerweise :
./configure --disable-lib --enable-opengl --disable-debug


Nun konfiguriert sich WINE. Wir haben an dieser Stelle oft über ein fehlendes Packet "flex" gehört. Ihr bekommt es hier.

Nun arbeitet erstmal das Konfigurationsskript. Liefert es irgendwelche Fehler, dann beachtet die Vorraussetzungen, die diese WINE-Version benötigt :

Kernel 2.2.x *g
libc6 ab Version 2.1
X-Bibliotheken und Entwicklerdateien für X
XPM-Bibliothek
GCC 2.95
optionell : OpenGL-Entwicklerdateien
optionell : libncurses

Nachdem die Konfiguration erfolgreich abgeschlossen ist, sollte erstmal ein
make depend
die Abhängigkeiten überprüfen. Danach gehts endlich ans Kompilieren.

Wenn ihr wie wir, WINE nur gebraucht, um die getesteten Spiele zu spielen und nicht in der Entwicklermailingliste mitwirken wollt, so könnt ihr das Bugtracking System ruhig weglassen. Also :
make
für ein WINE mit Bugtracking System und
make CFLAGS="-O2"
für ein WINE ohne Bugtracking System, was auch um einiges schlanker ist. :-)

Das Kompilieren nimmt einige Zeit in Anspruch, sobald es abgeschlossen ist, könnt ihr euch als root anmelden und WINE mittels
make install
installieren.

pingu2
05.12.02, 16:38
zieh dir doch via cvs winex,

falls du aber wine nutzen willst, dann kannst du dich auch an die anleitung halten.

http://www.gargamel.de/html/wine.htm

-Sensemann-
05.12.02, 16:48
gibts keinen ftp server?

oder http?

über console geht das net und ich kann auch kein cvs modul installieren weil apt einen fehler hat..

(siehe Forum installieren und configurieren)

-Sensemann-
09.12.02, 10:32
ich möchte das erstmal weiter über wine probieren....das muss doch gehen !

-Sensemann-
13.12.02, 12:35
so...klappt alles nicht....

kann mir einer wine hochladen + wie installier ich cvs pakete + wie deinstallier ich wine ? :)

Marcw
15.12.02, 15:25
make uninstall

-Sensemann-
15.12.02, 15:50
make uninstall wine? mehr nicht?

Marcw
15.12.02, 15:51
bin ja auch nur ein Newbie aber das müsste es sein

Marcw
15.12.02, 15:53
hier ist ein link , hab auch mal gefragt wie man wine deinstalliert
http://www.linuxforen.de/forums/showthread.php?s=&threadid=55072&highlight=make+uninstall