shAd
05.10.02, 17:02
Hallo!
Also ich habe Diablo2 + Lord of Destruction erfolgreich installiert. (Nach der Anleitung auf holarse.de).
Dann hab ich den neusten Patch drüberinstalliert. Hat auch ohne Probleme Funtkioniert. Dann hab ich wie beschrieben den CD Crack eingefügt. Allerdings habe ich den hier aus dem Forum genommen.
Dannach habe ich das .sh Script gemacht.
Als ich dann Diablo2 zum ersten mal startete, kam das Video ganz normal. Hab ich natuerlich abgebrochen An der Stelle in der das Menü sein sollte bleibt er hängen und meint:
Unhandled Exception": (c0000005)
Die Config und das Winex verzeichnis befindet sich hier:
/usr/lib/transgaming/.transgaming/config
Winex Version 2.1
Diablo 2 ist hier installiert
/home/Shadow/Diablo II/
Diablo zeigt in seiner Log Datei das hier an:
----------------------------------------------
16:24:22.059 Opening Direct3D window at 640x480...
16:24:22.171 Texture Memory Total= 16.000 MB, Free= 16.000 MB
16:24:22.171 Local Total= 16.000 MB, Free= 16.000 MB
16:24:22.171 AGP Total= 16.000 MB, Free= 16.000 MB
16:24:22.171 Ignoring AGP Memory
16:24:22.368 CleanBackupFile: deleting D:\Diablo II\D2Debug.txt
16:24:23.345 Opening Direct3D window succeeded.
16:24:23.375
----------------------------------------------
16:24:23.375 Initializing sound engine...
16:24:23.375 Driver: Default Playback Device
16:24:23.375 Module: sound
16:24:23.375 DirectSound error: DSERR_NODRIVER returned on DirectSoundCreate
16:24:23.375 DirectSound error: DSERR_NODRIVER returned on DirectSoundCreate
16:24:23.375 DirectSound error: DSERR_NODRIVER returned on DirectSoundCreate
16:24:23.375 Couldn't initialize DirectSound
16:24:23.375
----------------------------------------------
16:24:24.258 Closing Direct3D window....
16:24:24.278 ... Direct3D window closed.
16:24:24.278 Opening Direct3D window at 800x600...
16:24:24.347 Texture Memory Total= 16.000 MB, Free= 16.000 MB
16:24:24.347 Local Total= 16.000 MB, Free= 16.000 MB
16:24:24.347 AGP Total= 16.000 MB, Free= 16.000 MB
16:24:24.347 Ignoring AGP Memory
16:24:24.385 Opening Direct3D window succeeded.
16:24:24.410 Closing Direct3D window....
16:24:24.421 ... Direct3D window closed.
16:24:24.421 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
16:24:24.535 Opening Direct3D window for cutscenes succeeded.
16:24:24.535 In Direct3DPlayCutscene
16:24:24.538 About to play bink file
16:24:27.719 In Direct3DPlayCutscene
16:24:27.726 About to play bink file
16:24:28.934 In Direct3DPlayCutscene
16:24:28.940 About to play bink file
16:24:33.748 Closing Direct3D window....
16:24:33.751 ... Direct3D window closed.
16:24:33.751 Opening Direct3D window at 800x600...
16:24:33.823 Texture Memory Total= 16.000 MB, Free= 16.000 MB
16:24:33.823 Local Total= 16.000 MB, Free= 16.000 MB
16:24:33.823 AGP Total= 16.000 MB, Free= 16.000 MB
16:24:33.823 Ignoring AGP Memory
16:24:33.855 Opening Direct3D window succeeded.
16:24:33.974
16:24:33.974
16:24:33.974 ------------------------------------------------------
16:24:33.974 PROGRAM: Diablo II v1.09
16:24:33.974 COMPUTER NAME: localhost.localdomain
16:24:33.974 USER NAME: Shadow
16:24:33.974 TIME: 2002-10-05 16:24:33.974
16:24:33.974
16:24:33.974 ***** UNHANDLED EXCEPTION: ACCESS_VIOLATION (c0000005)
16:24:33.974 Fault address: 00000000 00:00000000 D:\Diablo II\Game.exe
16:24:33.974 eax:00000000 ebx:4117d310 ecx:00000000 edx:402925a8 esi:00000000
16:24:33.974 edi:56c24a94 ebp:406f1d18 esp:406f1ce4 eip:00000000 flg:00010293
16:24:33.974 cs:0023 ds:002b es:002b ss:002b fs:2007 gs:000f
16:24:33.974 Stack bytes:
Hier gehts noch weiter aber nur wirre Buchstaben und zahlen ;)
Die config von winex sieht so aus:
WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "win95" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive C]
"Path" = "${HOME}/.transgaming/c_drive/"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"
[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"
[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"
[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
"ShellLinker" = "/usr/lib/transgaming/winex/bin/wineshelllink"
# <wineconf>
[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"
[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "800x600"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "N"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
[fonts]
;Read documentation/fonts before adding aliases
"Resolution" = "96"
"Default" = "-adobe-times-"
[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"
[parallelports]
"Lpt1" = "/dev/lp0"
[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"
[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"
[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"
[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "n"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "n"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"
[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
"WineLook" = "Win98"
[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"
; List of all directories directly contain .AFM files
[afmdirs]
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"
[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"
# </wineconf>
Bitte helft mir! ;) Will endlich d2 lod spielen!
Also ich habe Diablo2 + Lord of Destruction erfolgreich installiert. (Nach der Anleitung auf holarse.de).
Dann hab ich den neusten Patch drüberinstalliert. Hat auch ohne Probleme Funtkioniert. Dann hab ich wie beschrieben den CD Crack eingefügt. Allerdings habe ich den hier aus dem Forum genommen.
Dannach habe ich das .sh Script gemacht.
Als ich dann Diablo2 zum ersten mal startete, kam das Video ganz normal. Hab ich natuerlich abgebrochen An der Stelle in der das Menü sein sollte bleibt er hängen und meint:
Unhandled Exception": (c0000005)
Die Config und das Winex verzeichnis befindet sich hier:
/usr/lib/transgaming/.transgaming/config
Winex Version 2.1
Diablo 2 ist hier installiert
/home/Shadow/Diablo II/
Diablo zeigt in seiner Log Datei das hier an:
----------------------------------------------
16:24:22.059 Opening Direct3D window at 640x480...
16:24:22.171 Texture Memory Total= 16.000 MB, Free= 16.000 MB
16:24:22.171 Local Total= 16.000 MB, Free= 16.000 MB
16:24:22.171 AGP Total= 16.000 MB, Free= 16.000 MB
16:24:22.171 Ignoring AGP Memory
16:24:22.368 CleanBackupFile: deleting D:\Diablo II\D2Debug.txt
16:24:23.345 Opening Direct3D window succeeded.
16:24:23.375
----------------------------------------------
16:24:23.375 Initializing sound engine...
16:24:23.375 Driver: Default Playback Device
16:24:23.375 Module: sound
16:24:23.375 DirectSound error: DSERR_NODRIVER returned on DirectSoundCreate
16:24:23.375 DirectSound error: DSERR_NODRIVER returned on DirectSoundCreate
16:24:23.375 DirectSound error: DSERR_NODRIVER returned on DirectSoundCreate
16:24:23.375 Couldn't initialize DirectSound
16:24:23.375
----------------------------------------------
16:24:24.258 Closing Direct3D window....
16:24:24.278 ... Direct3D window closed.
16:24:24.278 Opening Direct3D window at 800x600...
16:24:24.347 Texture Memory Total= 16.000 MB, Free= 16.000 MB
16:24:24.347 Local Total= 16.000 MB, Free= 16.000 MB
16:24:24.347 AGP Total= 16.000 MB, Free= 16.000 MB
16:24:24.347 Ignoring AGP Memory
16:24:24.385 Opening Direct3D window succeeded.
16:24:24.410 Closing Direct3D window....
16:24:24.421 ... Direct3D window closed.
16:24:24.421 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
16:24:24.535 Opening Direct3D window for cutscenes succeeded.
16:24:24.535 In Direct3DPlayCutscene
16:24:24.538 About to play bink file
16:24:27.719 In Direct3DPlayCutscene
16:24:27.726 About to play bink file
16:24:28.934 In Direct3DPlayCutscene
16:24:28.940 About to play bink file
16:24:33.748 Closing Direct3D window....
16:24:33.751 ... Direct3D window closed.
16:24:33.751 Opening Direct3D window at 800x600...
16:24:33.823 Texture Memory Total= 16.000 MB, Free= 16.000 MB
16:24:33.823 Local Total= 16.000 MB, Free= 16.000 MB
16:24:33.823 AGP Total= 16.000 MB, Free= 16.000 MB
16:24:33.823 Ignoring AGP Memory
16:24:33.855 Opening Direct3D window succeeded.
16:24:33.974
16:24:33.974
16:24:33.974 ------------------------------------------------------
16:24:33.974 PROGRAM: Diablo II v1.09
16:24:33.974 COMPUTER NAME: localhost.localdomain
16:24:33.974 USER NAME: Shadow
16:24:33.974 TIME: 2002-10-05 16:24:33.974
16:24:33.974
16:24:33.974 ***** UNHANDLED EXCEPTION: ACCESS_VIOLATION (c0000005)
16:24:33.974 Fault address: 00000000 00:00000000 D:\Diablo II\Game.exe
16:24:33.974 eax:00000000 ebx:4117d310 ecx:00000000 edx:402925a8 esi:00000000
16:24:33.974 edi:56c24a94 ebp:406f1d18 esp:406f1ce4 eip:00000000 flg:00010293
16:24:33.974 cs:0023 ds:002b es:002b ss:002b fs:2007 gs:000f
16:24:33.974 Stack bytes:
Hier gehts noch weiter aber nur wirre Buchstaben und zahlen ;)
Die config von winex sieht so aus:
WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "win95" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive C]
"Path" = "${HOME}/.transgaming/c_drive/"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"
[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"
[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"
[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
"ShellLinker" = "/usr/lib/transgaming/winex/bin/wineshelllink"
# <wineconf>
[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"
[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "800x600"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "N"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
[fonts]
;Read documentation/fonts before adding aliases
"Resolution" = "96"
"Default" = "-adobe-times-"
[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"
[parallelports]
"Lpt1" = "/dev/lp0"
[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"
[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"
[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"
[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "n"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "n"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"
[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
"WineLook" = "Win98"
[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"
; List of all directories directly contain .AFM files
[afmdirs]
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"
[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"
# </wineconf>
Bitte helft mir! ;) Will endlich d2 lod spielen!