Hat schon jemand das neue WINE getestet? Das soll ja jetzt auch DirectX8 unterstützen. Ist WINEX damit überflüssig? Ist WINE evtl. sogar besser?
winex beinhaltet immer noch code (zb installer), welcher nicht in wine drin ist ... fuer spiele wuerde ich also immernoch zu winex greiffen!
ich bleib auch bei winex :)
ich hab damit endlich meine ganzen spiele zum laufen bekommen, habe bei keinem von denen ein problem
alles läuft :D
warum da überlegungen anstellen, ob ich anderes nehmen sollte?
@Defeater:
Kannst du mal deine config posten? Ich suche immer noch nach einer guten all-round-config.
-phoen][x-
klar kann ich ;) hoffe dass sie was nützt
WINE REGISTRY Version 2
[Drive A]
"Path" = "/mnt/fd0"
"Type" = "floppy"
"Label" = "Floppy"
"Serial" = "87654321"
"Device" = "/dev/fd0"
[Drive C]
"Path" = "/home/defeater/.wine/fake_windows/"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"
[Drive D]
"Path" = "/cdrom"
"Type" = "cdrom"
"Label" = "CD-Rom"
"Filesystem" = "win95"
"Device" = "/dev/cdrom"
[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"
[Drive F]
"Path" = "${HOME}"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system"
"Temp" = "e:\\"
"Path" = "c:\\windows;c:\\windows\\system;e:\\;e:\\test;f:\\"
"Profile" = "c:\\windows\\Profiles\\Administrator"
"GraphicsDriver" = "x11drv"
"ShellLinker" = "wineshelllink"
# <wineconf>
[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"shdocvw" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
"*" = "native, builtin, so"
[x11drv]
"AllocSystemColors" = "100"
"PrivateColorMap" = "N"
"PerfectGraphics" = "N"
"Managed" = "Y"
"UseDGA" = "N"
"UseXShm" = "Y"
"UseXVidMode" = "Y"
"DXGrab" = "Y"
"DesktopDoubleBuffered" = "Y"
"TextCP" = "0"
[fonts]
"Resolution" = "96"
"Default" = "-adobe-helvetica-"
"DefaultFixed" = "fixed"
"DefaultSerif" = "-adobe-times-"
"DefaultSansSerif" = "-adobe-helvetica-"
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
[parallelports]
"Lpt1" = "/dev/lp0"
[spooler]
"FILE:" = "tmp.ps"
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"
[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"
[registry]
"LoadGlobalRegistryFiles" = "Y"
"LoadHomeRegistryFiles" = "Y"
"LoadWindowsRegistryFiles" = "Y"
"WritetoHomeRegistryFiles" = "Y"
"SaveOnlyUpdatedKeys" = "Y"
[Tweak.Layout]
"WineLook" = "Win98"
[Console]
"Drivers" = "tty"
"XtermProg" = "xterm"
"InitialRows" = "25"
"InitialColumns" = "80"
"TerminalType" = "xterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"
[afmdirs]
"1" = "/usr/share/ghostscript/fonts"
"2" = "/usr/share/a2ps/afm"
"3" = "/usr/share/enscript"
"4" = "/usr/X11R6/lib/X11/fonts/Type1"
[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"
# </wineconf>
Mal zuhause antesten. Dankeschoen.
-phoen][x-
Ok. Ihr habt mich überzeugt, dann geh ich doch nicht fremd ;)
hi
könnte mir einer den unterschied zw. wine und winex erklären?
weches ist "besser" bzw. für welchen zweck ist welches besser geeignet ?
danke
yuri
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