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Boyscout
22.07.02, 16:52
Hi, ich bekomme einfach nicht ein schei.. spiel zum laufen
ich hab die winex binary version

bei wolfenstein kommt diese meldung:

Wolf 1.33-MP win-x86 Jun 1 2002
----- FS_Startup -----
Current search path:
C:\RTcW\main\mp_pakmaps4.pk3 (52 files)
C:\RTcW\main\mp_pakmaps1.pk3 (34 files)
C:\RTcW\main\mp_pak4.pk3 (5 files)
C:\RTcW\main\mp_pak3.pk3 (76 files)
C:\RTcW\main\mp_pak2.pk3 (3 files)
C:\RTcW\main\mp_pak1.pk3 (308 files)
C:\RTcW\main\mp_pak0.pk3 (783 files)
C:\RTcW\main\mp_bin.pk3 (4 files)
C:\RTcW\main\pak0.pk3 (4775 files)
C:\RTcW/main

----------------------
6040 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec wolfconfig_mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
Loaded 714 translation strings from scripts/translation.cfg
Loaded 114 translation strings from translations/tram.cfg
Loaded 73 translation strings from translations/icelab.cfg
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 16
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...7 PFDs found
...MCD acceleration found
...PIXELFORMAT 1 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...WGL_EXT_swap_control not found
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
bad getprocaddress



und bei jedi knight 2 diese:

JK2: v1.02a win-x86 Mar 4 2002
Initialising zone memory .....
----- FS_Startup -----
Current search path:
C:\Jedi_Knight_2\base\assets1.pk3 (8011 files)
C:\Jedi_Knight_2\base\assets0.pk3 (6674 files)
C:\Jedi_Knight_2/base

----------------------
14685 files in pk3 files
execing default.cfg
execing jk2config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found AMD w/ 3DNow!

------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------

------- Force Feedback Initialization -------
...inhibited, not initializing

----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Working directory: C:\Jedi_Knight_2
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 16
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...7 PFDs found
...MCD acceleration found
...PIXELFORMAT 1 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc available
...GL_EXT_texture_compression_s3tc available
...no tc preference specified
.....using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...using GL_EXT_texture_filter_anisotropic
...Using GL_EXT_texture_edge_clamp
...WGL_EXT_swap_control not found
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
bad getprocaddress

Vieleicht kann mir ja irgendwer helfen

Gruß BoYscout

DerLipper[TuX]
22.07.02, 17:43
Für Wolfenstein gibts nen nativ linux port. Der funktioniert 100% und dafpr brauchst du kein wine(x).

Gruß,
Marko

Boyscout
22.07.02, 18:30
Und wie stell ich das an ?

Krelian
22.07.02, 18:33
Hier (http://holarse.wue.de/index.php?content=rtcw) steht alles erklärt.

Boyscout
22.07.02, 18:41
alles klaro hat sich erledigt! auf holarse.net ist es ja super beschrieben.

Gruß