Unicate
25.12.06, 22:04
Hi, ich habe cvscedega und habe kotor mit dem loki installer installiert.
Nun startet das spiel eigentlich 1a. Nachdem ich einen Charakter erstellt habe, bleibt er im Ladebildschirm hängen.
Kennt das jemand von euch? Habt ihr ne Idee wie ich das prob behebe?
Hier mal das was mir die Konsole gibt:
perl: warning: Setting locale failed.
perl: warning: Please check that your locale settings:
LANGUAGE = "de_DE.UTF-8@euro",
LC_ALL = "de_DE.UTF-8@euro",
LC_MESSAGES = "de_DE.UTF-8@euro",
LC_COLLATE = "C",
LANG = "en_US"
are supported and installed on your system.
perl: warning: Falling back to the standard locale ("C").
err:font:Fontconfig_Init Fontconfig support was not compiled in at compile time.
err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"
err:font:FTAlias_FindBestBuiltins Could not create alias for serif fonts
Unable to find a sufficient number of fonts available to FreeType.
FreeType will not be loaded as a result.
FreeType could not be loaded.
This is not necessarily a fatal error, however some
applications require FreeType to be installed and
may not function or display text correctly otherwise.
Please consult the Cedega Font FAQ for more details
about this problem
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (German keyboard layout without dead keys) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:wave:ALSA_WaveInit -fixme:wave:ALSA_WaveInit -
fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xb09300c0,00010022,1):stub
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xb7b6d8c0,00010022,2):stub
mmtime pid=2498 tid=2506
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xb7c00be4,00010022,1):stub
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xb7bef4b0,00010022,2):stub
err:dc:DCE_FreeWindowDCE [00010023] GetDC() without ReleaseDC()!
fixme:opengl:wglSwapIntervalEXT (1): stub!!
fixme:opengl:wglSwapIntervalEXT (0): stub!!
err:win:CreateWindowExA bad class name "Knights Cinematic Backdrop"
fixme:opengl:wglSwapIntervalEXT (0): stub!!
err:dc:DCE_FreeWindowDCE [00020023] GetDC() without ReleaseDC()!
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0xb7bf1614)->(00030023,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0xb09909dc)->(00040023,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0xb7bf1614)->(00050023,00000008)
err:win:CreateWindowExA bad class name "Knights Cinematic Backdrop"
fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:opengl:wglSwapIntervalEXT (0): stub!!
err:dc:DCE_FreeWindowDCE [00020024] GetDC() without ReleaseDC()!
tid 2498 received signal 15. Raising signal 3
tid 2498 received signal 11. Raising signal 3
/usr/bin/cvscedega: line 108: 2498 Segmentation fault "$ConfigurePrefix/bin/$WineExecName" "$@"
Wobei ich den Abbruch am Ende selbst ausgelößt habe, damit ich wieder auf den Desktop komme.
Ich werd jetzt nochmal ne nativ installation versuchen. Ich hoffe dann gehts...
edit: Nativ geht gar nicht
Nun startet das spiel eigentlich 1a. Nachdem ich einen Charakter erstellt habe, bleibt er im Ladebildschirm hängen.
Kennt das jemand von euch? Habt ihr ne Idee wie ich das prob behebe?
Hier mal das was mir die Konsole gibt:
perl: warning: Setting locale failed.
perl: warning: Please check that your locale settings:
LANGUAGE = "de_DE.UTF-8@euro",
LC_ALL = "de_DE.UTF-8@euro",
LC_MESSAGES = "de_DE.UTF-8@euro",
LC_COLLATE = "C",
LANG = "en_US"
are supported and installed on your system.
perl: warning: Falling back to the standard locale ("C").
err:font:Fontconfig_Init Fontconfig support was not compiled in at compile time.
err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"
err:font:FTAlias_FindBestBuiltins Could not create alias for serif fonts
Unable to find a sufficient number of fonts available to FreeType.
FreeType will not be loaded as a result.
FreeType could not be loaded.
This is not necessarily a fatal error, however some
applications require FreeType to be installed and
may not function or display text correctly otherwise.
Please consult the Cedega Font FAQ for more details
about this problem
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (German keyboard layout without dead keys) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:wave:ALSA_WaveInit -fixme:wave:ALSA_WaveInit -
fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xb09300c0,00010022,1):stub
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xb7b6d8c0,00010022,2):stub
mmtime pid=2498 tid=2506
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xb7c00be4,00010022,1):stub
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xb7bef4b0,00010022,2):stub
err:dc:DCE_FreeWindowDCE [00010023] GetDC() without ReleaseDC()!
fixme:opengl:wglSwapIntervalEXT (1): stub!!
fixme:opengl:wglSwapIntervalEXT (0): stub!!
err:win:CreateWindowExA bad class name "Knights Cinematic Backdrop"
fixme:opengl:wglSwapIntervalEXT (0): stub!!
err:dc:DCE_FreeWindowDCE [00020023] GetDC() without ReleaseDC()!
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0xb7bf1614)->(00030023,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0xb09909dc)->(00040023,00000008)
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0xb7bf1614)->(00050023,00000008)
err:win:CreateWindowExA bad class name "Knights Cinematic Backdrop"
fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:opengl:wglSwapIntervalEXT (0): stub!!
err:dc:DCE_FreeWindowDCE [00020024] GetDC() without ReleaseDC()!
tid 2498 received signal 15. Raising signal 3
tid 2498 received signal 11. Raising signal 3
/usr/bin/cvscedega: line 108: 2498 Segmentation fault "$ConfigurePrefix/bin/$WineExecName" "$@"
Wobei ich den Abbruch am Ende selbst ausgelößt habe, damit ich wieder auf den Desktop komme.
Ich werd jetzt nochmal ne nativ installation versuchen. Ich hoffe dann gehts...
edit: Nativ geht gar nicht