hackbert
18.07.06, 22:28
Moin!
Ich benutze derzeit Wine 0.9.17 auf einem Debian Sarge System mit Kernel 2.6.16.5 (X.org 6.8). Ich habe hier Steam zum laufen gekriegt, allerdings nur im Software-Modus. OpenGL will nicht so recht. Wenn ich OpenGL wähle, dann kommt eine kurze Meldung "ChoosePixelFormat" failed. Hat jemand eine Idee, woran es liegen könnte?
GlxGears funktioniert wunderbar bei mir. DirectRendering macht er auch. Habe eine NVidia Geforce2 MX 400. Treiberversion: 1.0-8762.
Letzte Ausgaben von wine vor dem Fehler sind:
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x7fdee318)
fixme:shdocvw:OleInPlaceObject_UIDeactivate (0x7fdee318)
fixme:shdocvw:OleObject_Close (0x7fdee318)->(1)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd6d078)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd30898)->((nil),00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd30898)->((nil),00000013)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd30898)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
err:wgl:X11DRV_ChoosePixelFormat glXChooseFBConfig returns NULL (glError: 0)
GlxInfo sagt:
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce2 MX/AGP/SSE/3DNOW!
OpenGL version string: 1.5.6 NVIDIA 87.62
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_Cg_shader,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette,
GL_EXT_stencil_wrap, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_fence,
GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_register_combiners,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod,
GL_SUN_slice_accum
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 16 tc 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0x22 16 dc 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0x23 16 tc 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0x24 16 tc 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x25 16 tc 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x26 16 dc 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0x27 16 dc 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x28 16 dc 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
Ich benutze derzeit Wine 0.9.17 auf einem Debian Sarge System mit Kernel 2.6.16.5 (X.org 6.8). Ich habe hier Steam zum laufen gekriegt, allerdings nur im Software-Modus. OpenGL will nicht so recht. Wenn ich OpenGL wähle, dann kommt eine kurze Meldung "ChoosePixelFormat" failed. Hat jemand eine Idee, woran es liegen könnte?
GlxGears funktioniert wunderbar bei mir. DirectRendering macht er auch. Habe eine NVidia Geforce2 MX 400. Treiberversion: 1.0-8762.
Letzte Ausgaben von wine vor dem Fehler sind:
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x7fdee318)
fixme:shdocvw:OleInPlaceObject_UIDeactivate (0x7fdee318)
fixme:shdocvw:OleObject_Close (0x7fdee318)->(1)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd6d078)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd30898)->((nil),00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd30898)->((nil),00000013)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd30898)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
err:wgl:X11DRV_ChoosePixelFormat glXChooseFBConfig returns NULL (glError: 0)
GlxInfo sagt:
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce2 MX/AGP/SSE/3DNOW!
OpenGL version string: 1.5.6 NVIDIA 87.62
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_Cg_shader,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette,
GL_EXT_stencil_wrap, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_fence,
GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_register_combiners,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod,
GL_SUN_slice_accum
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 16 tc 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0x22 16 dc 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0x23 16 tc 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0x24 16 tc 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x25 16 tc 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x26 16 dc 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0x27 16 dc 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x28 16 dc 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None