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raich
26.09.05, 19:19
hab gestern winex nach diesem (tp://www.linuxforen.de/forums/showthread.php?t=119776) howto installiert. die cedega version kann man anscheinend nicht ermitteln:

Q: Wie kann ich die Version von WineX CVS ermitteln?
A: So direkt nicht, da es keine Versionen in dem Sinne gibt. Du kannst nur nachschauen, wann Du WineX aus dem CVS geholt hast. also ich habs gestern gezogen...

das kompilieren hab ich auch dann hinbekommen nur hänge ich nun bei der steam installation. beim ersten versuch schaffte es die installation bis zur aktualisierung (99 % -.-) um dann wegen irgendwelchen problemen mit msvcr o. ä. abzubrechen. hab die benötigten dlls (http://www.linux-gamers.net/modules/wfsection/article.php?articleid=17) eingespielt dann hat sich das mal erledigt.

nach weiteren versuchen (u. a. mit der wine-konfiguration von diesem projekt (http://nchc.dl.sourceforge.net/sourceforge/winecfg/winecfg-051503-final.tar.bz2)) scheitere ich nun an diesem fehler:

auf der console meldet er mir



err:task:GetThreadQueue16 Breaking 16 bit for tid 5
err:task:GetThreadQueue16 Breaking 16 bit for tid 5
fixme:win:GetProcessWindowStation (void): stub
err:ntdll:display_wait_error Timeout. Retry with 60 secs: crit=0x400fc140 name="loader_section" ec=9 cc=9
err:ntdll:display_wait_error backtrace="0x40076eac,0x40075f1e,0x40075fbb,0x4009c5ac,0x400d 6761,0x804b168,0x40228e80,0x80"...
err:ntdll:display_wait_error crit (0x400fc140): lc 3 rc 3 ot 5 sem 180 spin 0
wine: Unhandled exception, starting debugger...
err:ntdll:display_wait_error Timeout. Retry with 60 secs: crit=0x400fc140 name="loader_section" ec=10 cc=10
err:ntdll:display_wait_error backtrace="0x40076eac,0x40075f1e,0x40075fbb,0x4009c5ac,0x400d 6761,0x804b168,0x40228e80,0x80"...
err:ntdll:display_wait_error crit (0x400fc140): lc 4 rc 3 ot 5 sem 180 spin 0
err:seh:EXC_DefaultHandling Unhandled exception code c0000194 flags 0 addr 0x40077ab0


zu sehen bekomme ich ein schönes "microsoft visual c++ runtime errorr"-error-fensterchen mit folgenden inhalt:



runtime error

program C:\Program Files\Steam\Steam.exe

this program has requested the runtime to terminate it in a unusual way. Please contact [...]


also der fehler tritt direkt nach abschluss der installation und VOR der aktualisierung auf.kann mir womöglich jemand behilflich sein? dankeschön schon mal im voraus.

hier meine wine configuration



WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "win95" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
;;[Drive A]
;;"Path" = "/mnt/floppy"
;;"Type" = "floppy"
;;"Label" = "Floppy"
;;"Device" = "/dev/fd0"
;;"Filesystem" = "win95"

[Drive C]
"Path" = "/home/admin/.wine/drive_c"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"

[Drive D]
"Path" = "/mnt/cdrom"
"Type" = "cdrom"
"Label" = "CD-ROM"
"Filesystem" = "win95"
"Device" = "/dev/hda"

#[Drive D]
#"Path" = "${HOME}"
#"Type" = "hd"
#"Label" = "My Home"
#"Filesystem" = "win95"

[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"

[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;
; Note: The WINESHELLLINK Environment variable will override this setting.
; (which is set in the winex startup script)
;"ShowDirSymlinks" = "1"
"ShellLinker" = "/usr/lib/transgaming_winex3/winex/bin/wineshelllink"

#

[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"

[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"oleaut32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"d3drm" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
"wininet" = "builtin, native"

[Version]
; Windows version to imitate. Valid versions are: 'win20', 'win30', 'win31', 'win95', 'win98', 'winme', 'nt351', 'nt40', 'win2000', 'winxp'
"Windows" = "win2k"
; DOS version to imitate
;"DOS" = "6.22"

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "800x600"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Use XRandR extension if present
"UseXRandR" = "N"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Use this to make your X server execute all commands
; sequentially rather than buffering commands. Will make
; everything really SLOW but can be nice for debugging.
;; "Synchronous" = "Y"
; Enable the TransGaming HUD
;; "ShowFPS" = "Y"

[d3dgl]
"AnisotropicTextureFiltering" = "N"
"VertexShaders" = "Y"
"ClipSpaceFix" = "Y"

[fonts]
;Read documentation/fonts before adding aliases
"Resolution" = "96"
"Default" = "-adobe-times-"

[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"

[memory]
;; Attempt to make memory allocation more windows like.
;; Not for use with all applications. Best used in app default section.
;; "MemoryLayoutOverride" = "0x10000000"



[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"

[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "n"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "n"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
"WineLook" = "Win98"

[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[wineoss]
"UseMMap" = "Y"
"FullDuplex" = "N"

;; App default settings

;; Battle Field 1942 settings
[AppDefaults\\bf1942.exe\\d3dgl]
"ClipSpaceFix" = "N"

;; Medal Of Honor settings
[AppDefaults\\mohaa.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"
[AppDefaults\\mohaademo.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"

[AppDefaults\\moh_spearhead.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"
[AppDefaults\\moh_spearhead.exe\\Version]
"Windows" = "win2k"
[AppDefaults\\moh_spearhead_demo.exe\\memory]
"MemoryLayoutOverride" = "0x10000000"

;; SimCity 4 settings
[AppDefaults\\SimCity 4.exe\\Version]
"Windows" = "win2k"

[AppDefaults\\SimCity 4.exe\\transgaming]
"cmdlineadd" = "-d:software"


;; Civ 3
[AppDefaults\\Civilization3.exe\\Version]
"Windows" = "win2k"

#

gladiac
28.09.05, 23:23
WineX ist uralt. Nimm Wine. Howto gibts auf linuX-gamers.net

raich
29.09.05, 21:22
heisst nicht die "freie" cedega version winex (umgangssprachlich so bezeichnet?) naja gesaugt hab ich die cedega cvs zu dem genannten datum...

gibt anscheinend keine lösung zum problem :( für mich hat sich die sache inzwischen erledigt (hab mir die linux installation von der platte gecrashed :ugly: ). hab den thread nur offen gelassen falls jemand das gleiche problem hat und hier womöglich eine lösung findet....

Fatty
30.09.05, 01:05
Sämtliche Probleme sollten eigentlich mit dem Howto von gladiac auf lg.net erschlagen sein.