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hallo.
hab mir gerade mit dem installer von loki cod installiert und wenn ich es starten will sagt es mir
166 sound file(s) are missing or in a bad format
ich hab das spiel jetzt erst neu installiert.
die cds sollten nichts haben da ich von diesen cds schon oft dieses spiel installiert hab.
kann mir da wer helfen?
danke
Versuch doch mal die Sound files von Hand in das richtige verzeichnis zu kopieren.
ich wüsste nicht wie ich das machen soll da die in den pak*.pk3 files drin sind.
suchfkt nutzen hier oder auch liflg forum
hab leider noch immer keine antwort darauf gefunden.
kann mir vielleicht wer helfen?
WARNING: loaded sound file 'sound/weapons/impact/bullet_water01.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/bullet_water02.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/bullet_water03.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_15.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_09.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Masonry_20.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Masonry_24.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Snow_01.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Snow_02.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Snow_03.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/bullet_water04.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/bullet_water05.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_10.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_14.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_11.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_12.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_13.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Masonry_27.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_foliage_12.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_foliage_13.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B19.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B18.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B14.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B15.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B03.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B05.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_20.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/impact/Impact_Masonry_30.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/explo_rock01.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/explo_rock02.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/flak/flak88_fire.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/flak/flak88_fire02.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/flak/flak88_fire03.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/explo_radio01.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/explo_radio02.wav' couldn't be read
WARNING: loaded sound file 'sound/misc/beep.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/mortar_dirt01.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/mortar_dirt02.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/mortar_dirt03.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/mortar_dirt04.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/mortar_dirt05.wav' couldn't be read
WARNING: loaded sound file 'sound/explosions/mortar_dirt06.wav' couldn't be read
WARNING: loaded sound file 'sound/misc/mouse_click.wav' couldn't be read
WARNING: loaded sound file 'sound/misc/mouse_over.wav' couldn't be read
WARNING: loaded sound file 'sound/misc/MP_defuse.wav' couldn't be read
WARNING: loaded sound file 'sound/misc/MP_plant.wav' couldn't be read
WARNING: loaded sound file 'sound/vehicles/turret_spin_01.wav' couldn't be read
WARNING: loaded sound file 'sound/vehicles/turret_end_01.wav' couldn't be read
WARNING: loaded sound file 'sound/misc/PU_paper02.wav' couldn't be read
WARNING: loaded sound file 'sound/vehicles/crashes/gate_crash.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/mg42/mg42_cooldown.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/mg42/mg42_loop02.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/mp40/mp40_01.wav' couldn't be read
WARNING: loaded sound file 'sound/weapons/nagant/nagant_sniper.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby02.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby03.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby04.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby05.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby06.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby07.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby08.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby09.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby10.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby11.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby12.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby13.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby14.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby15.wav' couldn't be read
WARNING: loaded sound file 'sound/whizbys/whizby01.wav' couldn't be read
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Hunk_Clear: reset the hunk ok
166 sound file(s) are missing or in a bad format
Hast du genügend Rechte, um die Dateien zu lesen ?
Dumme Frage: Die Dateien existieren auch und auch in den richtigen Verzeichnis, die angeprangert werden ?
ja die datei sind da. sie sind alle in den .pk files vorhanden.
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