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falky
06.07.05, 23:54
Hi,
Ich habe es geschafft CS unter wine zum Laufen zu kriegen :)
Das Spiel läuft ansich recht gut und auch flüssig(zumindest im Spectator), aber:
Die Maus macht das genaue Gegenteil, im Menü flackert die Maus schon so verdächtig und im Spiel läuft sie dann total unregelmäßig, hakelig, laggy, wie man es nennen will...
Besonders fällt auf, das die Maus bei langsamen Bewegen sehr träge reagiert, selbst bei einer hohen Sensitivity.
m_filter "1" lindert das Problem kaum, ausgeschaltete Mausbeschleunigung bringt nichts und auf dem Desktop läuft die Maus prächtig...


fixme:sync:SetNamedPipeHandleState 0x23c 0x4bcc10e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x23c 0x4bcc10e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x240 0x4bbbf0e0 (nil) (nil)
err:ole:serialize_param Unhandled marshal type 22.
fixme:sync:SetNamedPipeHandleState 0x234 0x4bcc10e0 (nil) (nil)
err:ole:deserialize_param No handler for VT type 22!
err:ole:serialize_param Unhandled marshal type 22.
fixme:sync:SetNamedPipeHandleState 0x23c 0x4bbbf0e0 (nil) (nil)
fixme:urlmon:CreateAsyncBindCtxEx stub, returns failure
fixme:sync:SetNamedPipeHandleState 0x250 0x4bbbf0e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x250 0x4bcc10e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x254 0x4bbbf0e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x248 0x4bbbf0e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x250 0x4bcc10e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x284 0x4bcc10e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x284 0x4bcc10e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x288 0x4bcc10e0 (nil) (nil)
err:ole:serialize_param Unhandled marshal type 22.
fixme:sync:SetNamedPipeHandleState 0x27c 0x4bcc10e0 (nil) (nil)
err:ole:deserialize_param No handler for VT type 22!
err:ole:serialize_param Unhandled marshal type 22.
fixme:sync:SetNamedPipeHandleState 0x284 0x4bcc10e0 (nil) (nil)
fixme:urlmon:CreateAsyncBindCtxEx stub, returns failure
err:dscapture:widDsCreate DirectSoundCapture flag not set
This sound card's driver does not support direct access
The (slower) DirectSound HEL mode will be used instead.
fixme:sync:SetNamedPipeHandleState 0x290 0x4bbbf0e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x290 0x4bbbf0e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x294 0x4d7b00e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x284 0x4bbbf0e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x290 0x4d7b00e0 (nil) (nil)
err:ole:CoInitializeEx Attempt to change threading model of this apartment from 0x2 to 0x6
err:ole:CoInitializeEx Attempt to change threading model of this apartment from 0x2 to 0x4
fixme:urlmon:CreateAsyncBindCtxEx stub, returns failure
fixme:sync:SetNamedPipeHandleState 0x144 0x4b5930e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x144 0x4b4910e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x148 0x4b4910e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x13c 0x4b5930e0 (nil) (nil)
fixme:sync:SetNamedPipeHandleState 0x144 0x4b4910e0 (nil) (nil)
fixme:winmm:MMDRV_Exit Closing while ll-driver open
fixme:winmm:MMDRV_Exit Closing while ll-driver open


WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;; If you think it is necessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v "^;" ~/.wine/config | grep '.'

[wine]
;"ShowDirSymlinks" = "1"
;"ShowDotFiles" = "1"

#

[Version]
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win2k3,w in20,win30,win31)
;"Windows" = "win98"
; DOS version to imitate
;"DOS" = "6.22"

; Be careful here, wrong DllOverrides settings have the potential
; to pretty much kill your setup.
[DllOverrides]
; some dlls you may want to change
"oleaut32" = "builtin, native"
"ole32" = "builtin, native"
"comdlg32" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"shdocvw" = "builtin, native"
"advapi32" = "builtin, native"
"msvcrt" = "native, builtin"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"d3drm" = "native, builtin"
"d3dxof" = "native, builtin"
"dpnhpast" = "native, builtin"
; you can specify applications too
; this one will apply for all notepad.exe
;"*notepad.exe" = "native, builtin"
; this one will apply only for a particular file
;"C:\\windows\\regedit.exe" = "native, builtin"
; default for all other dlls
"*" = "builtin, native"

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Use XRandR extension if present
"UseXRandR" = "Y"
; Use the take focus protocol
"UseTakeFocus" = "Y"
; Use primary selection in addition to clipboard
"UsePrimarySelection" = "N"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "N"
; Run in synchronous mode (useful for debugging X11 problems)
;;"Synchronous" = "Y"
;
; Use the Render extension to render client side fonts (default "Y")
"ClientSideWithRender" = "Y"
; Fallback on X core requests to render client side fonts (default "Y")
"ClientSideWithCore" = "N"
; Set both of the previous two to "N" in order to force X11 server side fonts
;
; Anti-alias fonts if using the Render extension (default "Y")
"ClientSideAntiAliasWithRender" = "N"
; Anti-alias fonts if using core requests fallback (default "Y")
"ClientSideAntiAliasWithCore" = "N"
;

[fonts]
;Read the Fonts topic in the Wine User Guide before adding aliases
;See a couple of examples for russian users below
"Default" = "-adobe-helvetica-"
"DefaultFixed" = "fixed"
"DefaultSerif" = "-adobe-times-"
"DefaultSansSerif" = "-adobe-helvetica-"

;; default TrueType fonts with russian koi8-r encoding
;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;; default cyrillic bitmap X fonts
;"Default" = "-cronyx-helvetica-"
;"DefaultFixed" = "fixed"
;"DefaultSerif" = "-cronyx-times-"
;"DefaultSansSerif" = "-cronyx-helvetica-"

; the TrueType font dirs you want to make accessible to wine
[FontDirs]
;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
;"dir2" = "/usr/share/fonts/truetype"
;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
;"dir4" = "/usr/share/fonts/TT"

[ppdev]
;; key: io-base of the emulated port
;; value : parport-device{,timeout}
;; timeout for auto closing an open device ( not yet implemented)
;"378" = "/dev/parport0"
;"278" = "/dev/parport1"
;"3bc" = "/dev/parport2"

[spooler]
"FILE:" = "tmp.ps"
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
;"write" = "0x779,0x379,0x280-0x2a0"

[Debug]
;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"RelayInclude" = "user32.CreateWindowA"
;"RelayFromExclude" = "user32;x11drv"
;"RelayFromInclude" = "sol.exe"
;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"SpyExclude" = "WM_SIZE;WM_TIMER;"

; List of all directories directly contain .AFM files
[afmdirs]
"1" = "/usr/share/ghostscript/fonts"
"2" = "/usr/share/a2ps/afm"
"3" = "/usr/share/enscript"
"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
; Uncomment the "Drivers" line matching your sound setting.

"Drivers" = "wineoss.drv" ; default for most common configurations
;"Drivers" = "winearts.drv" ; for KDE
;"Drivers" = "winealsa.drv" ; for ALSA users
;"Drivers" = "winejack.drv" ; for Jack sound server
;"Drivers" = "winenas.drv" ; for NAS sound system
;"Drivers" = "wineaudioio.drv" ; for Solaris machines
;"Drivers" = "" ; to disable sound
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[dsound]
;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
;"HELmargin" = "5"
;; HEL only: Number of waveOut fragments ahead to queue to driver.
;"HELqueue" = "5"
;; Max number of fragments to prebuffer
;"SndQueueMax" = "28"
;; Min number of fragments to prebuffer
;"SndQueueMin" = "12"
;; Forces emulation mode (using wave api)
;"HardwareAcceleration" = "Emulation"
;; Sets default playback device (0 - number of devices - 1)
;"DefaultPlayback" = "0" ; use first device (/dev/dsp)
;"DefaultPlayback" = "1" ; use second device (/dev/dsp1)
;"DefaultPlayback" = "2" ; use third device (/dev/dsp2)
;; Sets default capture device (0 - number of devices - 1)
;"DefaultCapture" = "0" ; use first device (/dev/dsp)
;"DefaultCapture" = "1" ; use second device (/dev/dsp1)
;"DefaultCapture" = "2" ; use third device (/dev/dsp2)

[Network]
;; Use the DNS (Unix) host name always as NetBIOS "ComputerName" (boolean, default "Y").
;; Set to N if you need a persistent NetBIOS ComputerName that possibly differs
;; from the Unix host name. You'll need to set ComputerName in
;; HKEY_LOCAL_MACHINE\System\CurrentControlSet\Contro l\ComputerName\ComputerName, too.
;"UseDnsComputerName" = "N"

;; sample AppDefaults entries

; 3 InstallShield versions who like to put their full screen window in front,
; without any chance to switch to another X11 application.
; So just catch them in a desktop window.

[AppDefaults\\_INS0432._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS0466._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS0576._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS5176._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS5576._MP\\x11drv]
"Desktop" = "800x600"

;[AppDefaults\\iexplore.exe\\DllOverrides]
;"shlwapi" = "native"
;"rpcrt4" = "native"
;"ole32" = "native"
;"shdocvw" = "native"
;"wininet" = "native"
;"shfolder" = "native"
;"shell32" = "native"
;"shell" = "native"
;"comctl32" = "native"
;
;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"
;
;[AppDefaults\\sol.exe\\Version]
;"Windows" = "nt40"
;
;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
;; You can add an AppDefault entry like this for such cases.
;[AppDefaults\\pickygame.exe\\dsound]
;"EmulDriver" = "N"

;; Steam/Half-Life/Half-Life 2
[AppDefaults\\steam.exe\\DllOverrides]
"shdocvw" = "native,builtin"
"shlwapi" = "native,builtin"
[AppDefaults\\hl.exe\\DllOverrides]
"shdocvw" = "native,builtin"
"shlwapi" = "native,builtin"
[AppDefaults\\hl.exe\\dsound]
"HardwareAcceleration" = "Emulation"
[AppDefaults\\hl2.exe\\DllOverrides]
"shdocvw" = "native,builtin"
"shlwapi" = "native,builtin"
[AppDefaults\\hl2.exe\\dsound]
"HardwareAcceleration" = "Emulation"

#

# Appended by Mikes IE Setup Script
[AppDefaults\\iexplore.exe\\Version]
"Windows" = "win98"

[AppDefaults\\iexplore.exe\\DllOverrides]
"mshtml" = "native, builtin"
"shfolder" = "native, builtin"
"shell32" = "native, builtin"
"shell" = "native, builtin"
"shdocvw" = "native, builtin"
"shlwapi" = "native, builtin"
"urlmon" = "native, builtin"
"crypt32" = "native, builtin"
"wininet" = "native, builtin"

Wine 20050524
Debian SID
Steam + CS 1.6

Danke und Tschö

LinuxDoc
08.07.05, 15:48
Du musst nach dem gestarteten wine die priorität des wineservers ändern, dann wird es besser.

snice +15 wineserver

das sollte reichen.

falky
08.07.05, 16:18
Wenn ich das mache hängt sich X beim Starten von CS auf :(
Die Auflösung wird geändert, das Spiel ansich nicht gestartet und ich kann nurnoch die Maus bewegen, sonst geht absolut nix.
Allerdings scheint mit der CPU-Auslastung alles ok zu sein.

edit:

#!/bin/bash
cd /home/falky/.wine/drive_c/Program\ Files/Valve/Steam/
wine "Steam.exe" -- Steam.exe -fullscreen -width 800 -height 600 -applaunch 10 -heapsize 256000 -console -zone 4096 -noforcemparms -noforcemaccel -noforcemspd &
sleep 5
#snice +15 wineserver
renice 17 `pgrep wineserver`

Damit läuft es ein wenig besser.
Aber sobald andere Spieler ins Bild kommen laggt die Maus total.
Es ist als hätte sie ne ganz tiefe Abtastrate, dadurch entsteht das Gefühl es würde ruckeln und zielen ist auch nicht wirklich.
So richtig Spass macht das noch nicht ^^

gbJonny
03.03.06, 23:25
Hi!
Ich habe das selbe Problem.
Hat jemand das schon gelöst?? Wär nett wenn ihr das posten würdet.
Als Spectator alles flüssig aber wenn ich selber spiele mit Maus ruckelt das so. Wenn ich mit Pfeiltasten rumschau ist es flüssig also kann das nur an Maus liegen.
m_filter 1 hab ich auch aber nützt nicht viel
Mit dem Script da ist es genauso..
Wär klasse, wenn jemand ne Lösung wüsste.

gladiac
04.03.06, 21:38
a) kein Wunder bei der alten Wine Version
b) installier Wine 0.9.6
c) les dir folgen Link durch

http://www.linux-gamers.net/modules/wiwimod/index.php?page=HOWTO+Steam&back=HOWTO+INDEX+Wine+Games

@LinuxDoc ein renice bringt bei neueren Versionen nichts mehr...

LinuxDoc
07.03.06, 01:03
lol, wer hat denn das alte teil hier ausgegraben ...

vom 06.07.2005 ..... damals hat das mit dem renice noch etwas gebracht, heute bringt das freilich nicht mehr :-)

gbJonny
08.03.06, 18:25
Ja gladiac hätte mehr auf mein Prob eingehen sollen :P
Ich mach halt keine neuen Thread wenns schon einen gibt mit selben Problemen.
Hab das alles auf den neuen Versionen..