Freekazonid
21.01.05, 11:41
moin
wollte ma wieder starcraft broodwar spielen und wolltete das mit cedega install.exe starten - ging nicht, kamen die typischen seitlangen debug infos von cedega
wine: Unhandled exception, starting debugger...
WineDbg starting on pid 1
No debug information in ELF '/usr/lib/transgaming_cedega//winex/bin/wine' (0x000
00000)
Breakpoint 1 at 0xb7ff5e80
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libn
tdll.so' (0xb7ee8000)
usw usf. mit cedega setup.exe liess es sich installieren, aber nicht spielen; da dann dasselbe. cedega version is 4.2-1
mit winex3 geht auch net zu installieren:
bash-2.05b$ winex3 /mnt/cdrom/install.exe
Your system requires the use of pthreads but the maximum system allowed stack si
ze of 2052 kB may be too small for some games
wine: Unhandled exception, starting debugger...
/usr/lib/transgaming_cedega/winex/bin/winedbg: error while loading shared librar
ies: libwine_port.so: cannot open shared object file: No such file or directory
bash-2.05b$
mit setup.exe gehts wieder, laesst es sich wiederrum aber net spielen. ist winex3.1-1
ich hab mir dann ma wine emerged und wollte es damit installen, doch bei wine install.exe kam immer nur
"konnte programmstartmenü nicht finden" oder irgendwie sowas in der richtung, bis ich dann herausfand das man in die user.reg folgendes rein tun muss
[SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Expl orer\\User Shell Folders] 1106302471
"Desktop"="C:\\WINDOWS\\Desktop"
"Programs"="C:\\WINDOWS\\Start Menu\\Programs"
wine install.exe geht ohne murren, laeuft durch, nur gg ende dann kommt von wegen das er keinen link von H:\games\bw zu C:\windows\start menu\starcraft\starcraft.ink machen koennte, obwohl das verzeichnis starcraft in start menu hat er ertellt, aber halt dadrinn nicht seinen dummen link den keiner braucht
habe dann festgestellt das danach wieder alles geloescht wird, habe also nochmal mit wine install.exe installiert, und als wieder die fehlermeldung kam den wineserver abgeschossen, und zack im games/bw lag nun starcraft, aber wenn ich dann wine StarCraft.exe ausfuehre, sagt er nur er koenne die cd nicht finden. wine version is 20041019
was laeuft da falsch, irgendwelche tipps, wie ich starcraft/broodwar ans laufen krieg?
thx
auszuege aus der wine-config
[Drive C]
"Path" = "fake_windows"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"
[Drive E]
"Path" = "/mnt/cdrom/"
"Type" = "cdrom"
"Label" = "CD-Rom"
"Filesystem" = "win95"
[Drive F]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"
[Drive H]
"Path" = "../"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"
[Drive Z]
"Path" = "/"
"Type" = "network"
"Label" = "Root"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\Windows"
"System" = "c:\\Windows\\System"
"Temp" = "f:\\"
"Path" = "c:\\Windows;c:\\Windows\\System;f:\\;h:\\;z:\\"
"Profile" = "c:\\Windows\\Profiles\\Administrator"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
"ShellLinker" = "wineshelllink"
# <wineconf>
[Version]
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win20,wi n30,win31)" },
"Windows" = "win98"
; DOS version to imitate
;"DOS" = "6.22"
[DllOverrides]
"rpcrt4" = "builtin, native"
"oleaut32" = "builtin, native"
"ole32" = "builtin, native"
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"shdocvw" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
; you can specify applications too
"notepad.exe" = "native, builtin"
; default for all other dlls
"*" = "native, builtin"
[AppDefaults\\IEXPLORE.EXE\\DllOverrides]
; For ie6
"*comctl32" = "builtin"
; For Outlook97
"mapi" = "native, builtin"
"mapi32" = "native, builtin"
; Native dlls needed for various parts of the install
"ole32" = "native, builtin"
"compobj" = "native, builtin"
"ole2" = "native, builtin"
"ole2nls" = "native, builtin"
"ole2conv" = "native, builtin"
"ole2prox" = "native, builtin"
"ole2thk" = "native, builtin"
"storage" = "native, builtin"
"olepro32" = "native, builtin"
"rpcrt4" = "native, builtin"
"oleaut32" = "native, builtin"
"msvcrt" = "native, builtin"
"wininet" = "native, builtin"
; for the ie runonce
"setupapi" = "native, builtin"
"devenum" = "native, builtin"
"quartz" = "native, builtin"
"urlmon" = "native"
"shdocvw" = "native, builtin"
"jscript" = "native, builtin"
"wintrust" = "native, builtin"
"shlwapi" = "native, builtin"
"secur32" = "native, builtin"
"crypt32" = "native, builtin"
"ddraw" = "native, builtin"
; allow launching user.exe (for Remedy)
"*user.exe" = "native,builtin"
; default for all other dlls
"*" = "builtin, native"
wollte ma wieder starcraft broodwar spielen und wolltete das mit cedega install.exe starten - ging nicht, kamen die typischen seitlangen debug infos von cedega
wine: Unhandled exception, starting debugger...
WineDbg starting on pid 1
No debug information in ELF '/usr/lib/transgaming_cedega//winex/bin/wine' (0x000
00000)
Breakpoint 1 at 0xb7ff5e80
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libn
tdll.so' (0xb7ee8000)
usw usf. mit cedega setup.exe liess es sich installieren, aber nicht spielen; da dann dasselbe. cedega version is 4.2-1
mit winex3 geht auch net zu installieren:
bash-2.05b$ winex3 /mnt/cdrom/install.exe
Your system requires the use of pthreads but the maximum system allowed stack si
ze of 2052 kB may be too small for some games
wine: Unhandled exception, starting debugger...
/usr/lib/transgaming_cedega/winex/bin/winedbg: error while loading shared librar
ies: libwine_port.so: cannot open shared object file: No such file or directory
bash-2.05b$
mit setup.exe gehts wieder, laesst es sich wiederrum aber net spielen. ist winex3.1-1
ich hab mir dann ma wine emerged und wollte es damit installen, doch bei wine install.exe kam immer nur
"konnte programmstartmenü nicht finden" oder irgendwie sowas in der richtung, bis ich dann herausfand das man in die user.reg folgendes rein tun muss
[SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Expl orer\\User Shell Folders] 1106302471
"Desktop"="C:\\WINDOWS\\Desktop"
"Programs"="C:\\WINDOWS\\Start Menu\\Programs"
wine install.exe geht ohne murren, laeuft durch, nur gg ende dann kommt von wegen das er keinen link von H:\games\bw zu C:\windows\start menu\starcraft\starcraft.ink machen koennte, obwohl das verzeichnis starcraft in start menu hat er ertellt, aber halt dadrinn nicht seinen dummen link den keiner braucht
habe dann festgestellt das danach wieder alles geloescht wird, habe also nochmal mit wine install.exe installiert, und als wieder die fehlermeldung kam den wineserver abgeschossen, und zack im games/bw lag nun starcraft, aber wenn ich dann wine StarCraft.exe ausfuehre, sagt er nur er koenne die cd nicht finden. wine version is 20041019
was laeuft da falsch, irgendwelche tipps, wie ich starcraft/broodwar ans laufen krieg?
thx
auszuege aus der wine-config
[Drive C]
"Path" = "fake_windows"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"
[Drive E]
"Path" = "/mnt/cdrom/"
"Type" = "cdrom"
"Label" = "CD-Rom"
"Filesystem" = "win95"
[Drive F]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"
[Drive H]
"Path" = "../"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"
[Drive Z]
"Path" = "/"
"Type" = "network"
"Label" = "Root"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\Windows"
"System" = "c:\\Windows\\System"
"Temp" = "f:\\"
"Path" = "c:\\Windows;c:\\Windows\\System;f:\\;h:\\;z:\\"
"Profile" = "c:\\Windows\\Profiles\\Administrator"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
"ShellLinker" = "wineshelllink"
# <wineconf>
[Version]
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win20,wi n30,win31)" },
"Windows" = "win98"
; DOS version to imitate
;"DOS" = "6.22"
[DllOverrides]
"rpcrt4" = "builtin, native"
"oleaut32" = "builtin, native"
"ole32" = "builtin, native"
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"shdocvw" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
; you can specify applications too
"notepad.exe" = "native, builtin"
; default for all other dlls
"*" = "native, builtin"
[AppDefaults\\IEXPLORE.EXE\\DllOverrides]
; For ie6
"*comctl32" = "builtin"
; For Outlook97
"mapi" = "native, builtin"
"mapi32" = "native, builtin"
; Native dlls needed for various parts of the install
"ole32" = "native, builtin"
"compobj" = "native, builtin"
"ole2" = "native, builtin"
"ole2nls" = "native, builtin"
"ole2conv" = "native, builtin"
"ole2prox" = "native, builtin"
"ole2thk" = "native, builtin"
"storage" = "native, builtin"
"olepro32" = "native, builtin"
"rpcrt4" = "native, builtin"
"oleaut32" = "native, builtin"
"msvcrt" = "native, builtin"
"wininet" = "native, builtin"
; for the ie runonce
"setupapi" = "native, builtin"
"devenum" = "native, builtin"
"quartz" = "native, builtin"
"urlmon" = "native"
"shdocvw" = "native, builtin"
"jscript" = "native, builtin"
"wintrust" = "native, builtin"
"shlwapi" = "native, builtin"
"secur32" = "native, builtin"
"crypt32" = "native, builtin"
"ddraw" = "native, builtin"
; allow launching user.exe (for Remedy)
"*user.exe" = "native,builtin"
; default for all other dlls
"*" = "builtin, native"