giftzwerg
08.04.04, 20:30
Hallo
hat es den einer von euch schon mal geschafft
Vietcong zum laufen zubringen
Ich konnte es mit cvswinex installieren und updaten . NOCD-Cracks rein . Und das wars .
Sehe nur kurz den LadeScreen .
wenn ich das spiel starte mit winex 3.2 dann bekomme das hier .
mmtime pid=4951 tid=4951 , also nix schlimmes
und wenn ich es mit cvswinex starte das hier .
Maniac@linuxianer:/usr/local/games/Vietcong> cvswinex vietcong.exe
fixme:win32:PE_CreateModule Security directory ignored
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (German keyboard layout without dead keys) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:imm:ImmDisableIME (0xffffffff): stub
NV_vertex_array_range extension present, but no AGP memory could be allocated
- will use system memory instead, which may reduce performance
- try reloading the kernel modules or rebooting to fix this
NV_vertex_array_range extension present, but no AGP memory could be allocated
- will use system memory instead, which may reduce performance
- try reloading the kernel modules or rebooting to fix this
fixme:dsound:DirectSoundCreate8 Check wcaps
mmtime pid=4980 tid=4980
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x46e4e334,00010021,2):stub
fixme:dsound:PrimaryBufferImpl_QueryInterface app requested IKsPropertySet on primary buffer
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x46e4e334,00010021,2):stub
fixme:dsound:PrimaryBufferImpl_QueryInterface app requested IKsPropertySet on primary buffer
fixme:ddraw:D3D_GL_update_render_states unsupported render state 161 (MULTISAMPLEANTIALIAS), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 162 (MULTISAMPLEMASK), value=0xffffffff
fixme:ddraw:D3D_GL_update_render_states unsupported render state 167 (INDEXEDVERTEXBLENDENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 172 (POSITIONORDER), value=0x00000003
fixme:ddraw:D3D_GL_update_render_states unsupported render state 173 (NORMALORDER), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 167 (INDEXEDVERTEXBLENDENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 167 (INDEXEDVERTEXBLENDENABLE), value=0x00000000
fixme:xrender:X11DRV_XRender_Finalize Free cached glyphsets
Maniac@linuxianer:/usr/local/games/Vietcong>
Mfg G.
hat es den einer von euch schon mal geschafft
Vietcong zum laufen zubringen
Ich konnte es mit cvswinex installieren und updaten . NOCD-Cracks rein . Und das wars .
Sehe nur kurz den LadeScreen .
wenn ich das spiel starte mit winex 3.2 dann bekomme das hier .
mmtime pid=4951 tid=4951 , also nix schlimmes
und wenn ich es mit cvswinex starte das hier .
Maniac@linuxianer:/usr/local/games/Vietcong> cvswinex vietcong.exe
fixme:win32:PE_CreateModule Security directory ignored
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (German keyboard layout without dead keys) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:imm:ImmDisableIME (0xffffffff): stub
NV_vertex_array_range extension present, but no AGP memory could be allocated
- will use system memory instead, which may reduce performance
- try reloading the kernel modules or rebooting to fix this
NV_vertex_array_range extension present, but no AGP memory could be allocated
- will use system memory instead, which may reduce performance
- try reloading the kernel modules or rebooting to fix this
fixme:dsound:DirectSoundCreate8 Check wcaps
mmtime pid=4980 tid=4980
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x46e4e334,00010021,2):stub
fixme:dsound:PrimaryBufferImpl_QueryInterface app requested IKsPropertySet on primary buffer
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x46e4e334,00010021,2):stub
fixme:dsound:PrimaryBufferImpl_QueryInterface app requested IKsPropertySet on primary buffer
fixme:ddraw:D3D_GL_update_render_states unsupported render state 161 (MULTISAMPLEANTIALIAS), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 162 (MULTISAMPLEMASK), value=0xffffffff
fixme:ddraw:D3D_GL_update_render_states unsupported render state 167 (INDEXEDVERTEXBLENDENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 172 (POSITIONORDER), value=0x00000003
fixme:ddraw:D3D_GL_update_render_states unsupported render state 173 (NORMALORDER), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 167 (INDEXEDVERTEXBLENDENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 167 (INDEXEDVERTEXBLENDENABLE), value=0x00000000
fixme:xrender:X11DRV_XRender_Finalize Free cached glyphsets
Maniac@linuxianer:/usr/local/games/Vietcong>
Mfg G.