Ich hab ein Problem, ich bekomme UT (NICHT 2k3) in linux nicht unter 32bit zum laufen, ich kann es im menue nicht einstellen und wenn ich es von hand in der *.INI ändere, bekomme ich folgende Ausgabe:
Unreal engine initialized
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Bound to Fire.so
Case-insensitive search: Botpack -> ..\System\BotPack.u
Bound to IpDrv.so
Game class is 'UTIntro'
Level is Level Entry.MyLevel
Bringing Level Entry.MyLevel up for play (0)...
InitGame:
Base Mutator is Entry.Mutator0
Browse: CityIntro.unr?Name=Zorbel?Class=Botpack.TMale2?tea m=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Mal com?Voice=BotPack.VoiceMaleTwo
LoadMap: CityIntro.unr?Name=Zorbel?Class=Botpack.TMale2?tea m=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Mal com?Voice=BotPack.VoiceMaleTwo
Case-insensitive search: genfluid -> ..\Textures\GenFluid.utx
Collecting garbage
Purging garbage
-0.0ms Unloading: Package Render
Garbage: objects: 16419->16416; refs: 224671
Game class is 'UTIntro'
Level is Level CityIntro.MyLevel
Bringing Level CityIntro.MyLevel up for play (0)...
InitGame: ?Name=Zorbel?Class=Botpack.TMale2?team=255?skin=So ldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=Bot Pack.VoiceMaleTwo
Base Mutator is CityIntro.Mutator1
Initialized moving brush tracker for Level CityIntro.MyLevel
Created and initialized a new SDL viewport.
Bound to UWeb.so
Team 255
Login: Zorbel
Case-insensitive search: SoldierSkins -> ..\Textures\Soldierskins.utx
Possessed PlayerPawn: TMale2 CityIntro.TMale0
Input system initialized for SDLViewport0
Opening SDL viewport.
Bound to SDLGLDrv.so
Loaded render device class.
Initializing SDLGLDrv...
binding /usr/lib/libGL.so.1
Resizing SDL viewport. X: 800 Y: 600
OpenGL
appError called:
Couldn't set video mode: Couldn't find matching GLX visual
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Executing USDLViewport::ShutdownAfterError
USDLGLRenderDevice::ShutdownAfterError
Signal: SIGIOT [iot trap]
Aborting.
Exiting.
Name subsystem shut down
meine einstellungen in der *.ini sind wie folgt:
UseTNT=0
UseGammaExtension=0
UseModulatedGamma=0
UseS3TC=1
OpenGLLibName=/usr/lib/libGL.so.1
MinDepthBits=32
MaxLogUOverV=8
MaxLogVOverU=8
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
ShareLists=0
AlwaysMipmap=0
DoPrecache=0
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
UseTrilinear=False
Als Distri. benutze ich RH8 und die nVidia-Treiber 4191 und benutze 'ne GeForce 2 MX
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