arphuzi
27.08.03, 10:51
hi,
What is Battle for Wesnoth?
Battle for Wesnoth is a fantasy turn-based strategy game.
changelog:
Version 0.4:
Fixes
* Fixed a bug with unit description images being messed up if you zoom in
* Fixed time to load a game
* Fixed missiles up to point in the correct direction
* Fixed naming of Shallow Water and Deep Water (used to be 'ocean' and 'coast' and not internationalized properly)
* Removed bug where a dialog could overwrite part of the sidebar on the right
* Now you have to 'kill' Li'sar in scenario 6 before she'll surrender
* Added more cleaning in Makefile
New Features
* Use new dynamically generated buttons based
* Use anti-aliased fonts
* Addition of a multi-player mode that allows hot seat multiplayer games to be played
* Added button 'n' which takes you to the 'next' unmoved unit. You can cycle through all your unmoved units by pressing 'n' repeatedly
* Added 'preferences' item in options menu. The one preference at the moment is to be able to toggle between windowed and full-screen from within the game
* Changed rectangle on the map of Wesnoth to cross
* Completed scenario 9
* Added gryphon rider unit and put them in scenario 9
* Added resistance tables and terrain movement and defense tables to 'unit description'
* Added unit descriptions to many more units
* When a unit is recruited, it now fades in
homepage: http://wesnoth.whitevine.net
download: http://wesnoth.whitevine.net/downloads.htm
ps: hab gesufut und nix gefunden, dachte mir das ich es ja mal posten kann ;)
grüsse
arphuzi
What is Battle for Wesnoth?
Battle for Wesnoth is a fantasy turn-based strategy game.
changelog:
Version 0.4:
Fixes
* Fixed a bug with unit description images being messed up if you zoom in
* Fixed time to load a game
* Fixed missiles up to point in the correct direction
* Fixed naming of Shallow Water and Deep Water (used to be 'ocean' and 'coast' and not internationalized properly)
* Removed bug where a dialog could overwrite part of the sidebar on the right
* Now you have to 'kill' Li'sar in scenario 6 before she'll surrender
* Added more cleaning in Makefile
New Features
* Use new dynamically generated buttons based
* Use anti-aliased fonts
* Addition of a multi-player mode that allows hot seat multiplayer games to be played
* Added button 'n' which takes you to the 'next' unmoved unit. You can cycle through all your unmoved units by pressing 'n' repeatedly
* Added 'preferences' item in options menu. The one preference at the moment is to be able to toggle between windowed and full-screen from within the game
* Changed rectangle on the map of Wesnoth to cross
* Completed scenario 9
* Added gryphon rider unit and put them in scenario 9
* Added resistance tables and terrain movement and defense tables to 'unit description'
* Added unit descriptions to many more units
* When a unit is recruited, it now fades in
homepage: http://wesnoth.whitevine.net
download: http://wesnoth.whitevine.net/downloads.htm
ps: hab gesufut und nix gefunden, dachte mir das ich es ja mal posten kann ;)
grüsse
arphuzi