marcdevil
07.01.03, 08:16
mit scummvm und dem "LucasArts Zehn Adventures"-Pack (http://www.google.de/search?q=LucasArts+%22Zehn+Adventures%22&ie=UTF-8&oe=UTF-8&hl=de&btnG=Google-Suche&meta=lr%3Dlang_de) gibts endlich auch Futter fürs Gehirn (Quake&Co sind da ja nicht so :D ), diese Adventures sind noch heute absolut TOP.
Unter Linux läuft scummvm im gegensatz zu sonstigen Emulatoren mit sehr geringen Anforderungen (man kann also während des Divx-encodens ruhig mal ne Runde Sam&Max genießen)
Seit www.holarse.net (http://home.mayn.de/comrad/index.php?content=emu_scummvm) drüber berichtet hat, hat sich einiges getan, zB. Speichern/Laden Dialogbox und der Launcher im Original Scumm Look.
Neben den LucasArts Adventures werden auch "Simon the Sorcerer" 1 und 2 unterstützt.
---
http://www.scummvm.org
What is ScummVM?
ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana Jones, Day Of The Tentacle, Sam and Max, and many more. Some things are still missing, and some games cannot be completeted yet. There are quite a few known bugs. Regardless of the bugs it is still possible to play some games all the way through to the end. Still other games do not load at all. Keep your eye on our Compatability page to see which games function with the current build. Comments and suggestions can be left in our forum.
---
die Games:
Curse of Monkey Island (unstable)
Day Of The Tentacle
Full Throttle
Indiana Jones 4 and the Fate of Atlantis
Indiana Jones and the Last Crusade (256)
LOOM (256 color CD version)
Putt-Putt Joins The Parade (Demo)
Sam & Max
The DIG
The Secret of Monkey Island
Monkey Island 2: LeChuck's revenge
Zak McKracken and the Alien Mindbenders
Simon The Sorcerer 1
Simon The Sorcerer 2
---
Release Name: 0.3.0b
Notes:
This is version 0.3.0b of ScummVM, superceding the unreleased 0.3.0 version which contained a major race condition.
Please see the Change Log for more information on what has changed in this version, since the previous version 0.2.0.
Changes:
0.3.0b (2002-12-06)
- fix major race condition resulting in extremely frequent crashes on MorphOS/PocketPC (supercedes unreleased 0.3.0 version)
0.3.0 (2002-12-01)
- massive cleanup work for iMUSE. Sam and Max music now plays correctly
- many bugfixes for Zak256, + sound and music support
- music support for Simon the Sorcerer on any platform with real MIDI
- experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade
- completed support for Monkey1 VGA Floppy, The Dig
- added akos16 implementation for The Dig and Full Throttle costumes
- added digital iMUSE implementation for The Dig and Full Throttle music.
- Loom CD speech+music syncronisation improved greatly
- added midi-emulation via adlib, for platforms without sequencer support
- code seperation of various engine parts into several libraries
- several fixes to prevent Simon the Sorcerer crashing and hanging
- hundreds of bugfixes for many other games
- new SMUSH video engine, for Full Throttle and The Dig
- new in-game GUI
- launcher dialog
Unter Linux läuft scummvm im gegensatz zu sonstigen Emulatoren mit sehr geringen Anforderungen (man kann also während des Divx-encodens ruhig mal ne Runde Sam&Max genießen)
Seit www.holarse.net (http://home.mayn.de/comrad/index.php?content=emu_scummvm) drüber berichtet hat, hat sich einiges getan, zB. Speichern/Laden Dialogbox und der Launcher im Original Scumm Look.
Neben den LucasArts Adventures werden auch "Simon the Sorcerer" 1 und 2 unterstützt.
---
http://www.scummvm.org
What is ScummVM?
ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana Jones, Day Of The Tentacle, Sam and Max, and many more. Some things are still missing, and some games cannot be completeted yet. There are quite a few known bugs. Regardless of the bugs it is still possible to play some games all the way through to the end. Still other games do not load at all. Keep your eye on our Compatability page to see which games function with the current build. Comments and suggestions can be left in our forum.
---
die Games:
Curse of Monkey Island (unstable)
Day Of The Tentacle
Full Throttle
Indiana Jones 4 and the Fate of Atlantis
Indiana Jones and the Last Crusade (256)
LOOM (256 color CD version)
Putt-Putt Joins The Parade (Demo)
Sam & Max
The DIG
The Secret of Monkey Island
Monkey Island 2: LeChuck's revenge
Zak McKracken and the Alien Mindbenders
Simon The Sorcerer 1
Simon The Sorcerer 2
---
Release Name: 0.3.0b
Notes:
This is version 0.3.0b of ScummVM, superceding the unreleased 0.3.0 version which contained a major race condition.
Please see the Change Log for more information on what has changed in this version, since the previous version 0.2.0.
Changes:
0.3.0b (2002-12-06)
- fix major race condition resulting in extremely frequent crashes on MorphOS/PocketPC (supercedes unreleased 0.3.0 version)
0.3.0 (2002-12-01)
- massive cleanup work for iMUSE. Sam and Max music now plays correctly
- many bugfixes for Zak256, + sound and music support
- music support for Simon the Sorcerer on any platform with real MIDI
- experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade
- completed support for Monkey1 VGA Floppy, The Dig
- added akos16 implementation for The Dig and Full Throttle costumes
- added digital iMUSE implementation for The Dig and Full Throttle music.
- Loom CD speech+music syncronisation improved greatly
- added midi-emulation via adlib, for platforms without sequencer support
- code seperation of various engine parts into several libraries
- several fixes to prevent Simon the Sorcerer crashing and hanging
- hundreds of bugfixes for many other games
- new SMUSH video engine, for Full Throttle and The Dig
- new in-game GUI
- launcher dialog