kfeller
06.01.08, 10:20
Wir haben einen COD4 Server auf eine Linux suse 10 Maschine Installiert.
Er läuft eigentlich auf sehr gut nur ab und zu hängt er sich auf.
Der Server läuft mit allen Karten auf allen Modes und es es ist unabhängig auf welcher Karte oder Modus er sich befindet, es passiert überall.
Der Absturz läuft so ab:
Der Absturz erfolgt immer nach der Spielrunde im Fenster wo die Ergebnisse angezeigt werden. Er hängt sich einfach in diesem Fenster auf das bedeutet, der Server bleibt im Ergebnisfenster stehen und es geht nicht weiter. Auffällig ist auch, das die Ping's aller Spieler in diesem Moment auf -1 stehen
Der Server läuft zwar als Prozess weiter aber man muss Ihn killen und restarten um wieder spielen zu können.
Das ganze passiert am Abend min. einmal und nervt ganz schön.
Habt Ihr so etwas schon mal gehabt und sogar ne Lössung für mich?
Ich habe hier mal die server.cfg angehängt
sets sv_hostname "Mein Server"
sets _Admin "admin"
sets _Email ""
sets _Website ""
sets _Location "Germany"
sets _Irc ""
sets _Mod ""
sets _ModVer ""
sets _ModUpdate ""
sets _Maps ""
set scr_motd ""
//================================================== ===============================
// General Einstellungen
//================================================== ===============================
// Log Einstellungen
set g_logsync "2"
set logfile "1"
set g_log "games_mp.log"
set sv_log_damage "1"
// Network options
set net_ip "85.10.195.215"
set net_port "28960"
set com_hunkMegs "512"
set net_noipx "1"
// Master Server
set sv_master1 "cod4master.activision.com"
set sv_master2 "cod4authorize.activision.com"
set sv_master3 "cod4master.infinityward.com"
set sv_master3 "cod4update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Passwort Einstellungen
set rcon_password "****"
set sv_privatePassword ""
set g_password ""
// Spieler Anzahl
set sv_maxclients "14"
set sv_privateclients ""
// Ping
set sv_minPing "0"
set sv_maxping "150"
// Client Download Einstellungen (0=aus/1=an)
set sv_allowdownload "1"
seta sv_wwwDownload "0"
//seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "1"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Kickt inaktive Spieler
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "300"
set g_inactivityspectator "300"
// AntiFlood Einstellungen
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Einstellungen
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"
// Temporärer Bann, in Sekunden
set sv_kickBanTime "3600"
// In-game Sprachkommunikation
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
// Team-Balance und Voting
set scr_teambalance "1"
set g_allowvote "1"
// General
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// Hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// Teams
set scr_team_fftype 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 3
// Spieler
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 0
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
//ui_maxclients 32
// Spieltyp Einstellungen
// Erster Spieltyp der geladen werden soll
// "dm" - Frei für alle Deathmatch
// "dom" - Domination
// "koth" - Hauptquatier
// "sab" - Sabotage
// "sd" - Suchen & Zerstören
// "war" - Team Deathmatch
set g_gametype ""
// MapRotation
set sv_mapRotation "gametype dom map mp_bloc gametype koth map mp_bog gametype sd map mp_citystreets gametype war map mp_convoy gametype dom map mp_crash gametype koth map mp_crossfire gametype sab map mp_farm gametype sd map mp_overgrown gametype war map mp_pipeline gametype dom map mp_strike gametype koth map mp_vacant gametype war map mp_backlot gametype dom map mp_bog gametype koth map mp_cargoship gametype sab map mp_citystreets gametype sd map mp_convoy gametype war map mp_countdown gametype dom map mp_crossfire gametype koth map mp_farm gametype sab map mp_overgrown gametype sd map mp_pipeline gametype war map mp_showdown gametype dom map mp_vacant gametype sd map mp_backlot gametype war map mp_bloc gametype dom map mp_cargoship gametype koth map mp_citystreets gametype sab map mp_convoy gametype sd map mp_countdown gametype war map mp_crash gametype dom map mp_farm gametype koth map mp_overgrown gametype sab map mp_pipeline gametype sd map mp_showdown gametype war map mp_strike gametype sab map mp_backlot gametype sd map mp_bloc gametype war map mp_bog gametype dom map mp_citystreets gametype koth map mp_convoy gametype sab map mp_countdown gametype sd map mp_crash gametype war map mp_crossfire gametype dom map mp_overgrown gametype koth map mp_pipeline gametype sab map mp_showdown gametype sd map mp_strike gametype war map mp_vacant gametype koth map mp_backlot gametype sab map mp_bloc gametype sd map mp_bog gametype war map mp_cargoship gametype dom map mp_convoy gametype koth map mp_countdown gametype sab map mp_crash gametype sd map mp_crossfire gametype war map mp_farm gametype dom map mp_pipeline gametype koth map mp_showdown gametype sab map mp_strike gametype sd map mp_vacant gametype dom map mp_backlot gametype koth map mp_bloc gametype sab map mp_bog gametype sd map mp_cargoship gametype war map mp_citystreets gametype dom map mp_countdown gametype koth map mp_crash gametype sab map mp_crossfire gametype sd map mp_farm gametype war map mp_overgrown gametype dom map mp_showdown gametype koth map mp_strike gametype sab map mp_vacant"
// Deathmatch
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
// Domination
set scr_dom_scorelimit 200
set scr_dom_timelimit 15
set scr_dom_roundlimit 2
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
// Team Deathmatch
set scr_war_scorelimit 800
set scr_war_timelimit 15
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0
// Sabotoge
set scr_sab_scorelimit 3
set scr_sab_timelimit 10
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
// Hauptquatier
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 2
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
// Suchen & Zerstören
set scr_sd_bombtimer 45
set scr_sd_defusetime 5
set scr_sd_planttime 5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3
set scr_sd_scorelimit 6
set scr_sd_timelimit 10
set scr_sd_multibomb 0
set scr_sd_numlives 1
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
// Class/Perk Settings
// limits the number of players that can choose each class type
set class_assault_limit 99
set class_specops_limit 99
set class_heavygunner_limit 99
set class_demolitions_limit 99
set class_sniper_limit 99
// perks
set perk_allow_specialty_parabolic 1
set perk_allow_specialty_gpsjammer 1
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 1
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 1
set perk_allow_specialty_explosivedamage 1
set perk_allow_specialty_pistoldeath 1
set perk_allow_specialty_grenadepulldeath 1
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 1
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 1
set perk_allow_specialty_fraggrenade 1
set perk_allow_specialty_specialgrenade 1
set perk_allow_c4_mp 1
set perk_allow_claymore_mp 1
set perk_allow_rpg_mp 1
// assault class default loadout
set class_assault_primary m16
set class_assault_primary_attachment gl
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
// specops class default loadout
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
// heavygunner class default loadout
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_armorvest
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
// demolitions class default loadout
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
// sniper class default loadout
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_specialgrenade
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 1
set scr_enable_music 1
set scr_enable_hiticon 1
Er läuft eigentlich auf sehr gut nur ab und zu hängt er sich auf.
Der Server läuft mit allen Karten auf allen Modes und es es ist unabhängig auf welcher Karte oder Modus er sich befindet, es passiert überall.
Der Absturz läuft so ab:
Der Absturz erfolgt immer nach der Spielrunde im Fenster wo die Ergebnisse angezeigt werden. Er hängt sich einfach in diesem Fenster auf das bedeutet, der Server bleibt im Ergebnisfenster stehen und es geht nicht weiter. Auffällig ist auch, das die Ping's aller Spieler in diesem Moment auf -1 stehen
Der Server läuft zwar als Prozess weiter aber man muss Ihn killen und restarten um wieder spielen zu können.
Das ganze passiert am Abend min. einmal und nervt ganz schön.
Habt Ihr so etwas schon mal gehabt und sogar ne Lössung für mich?
Ich habe hier mal die server.cfg angehängt
sets sv_hostname "Mein Server"
sets _Admin "admin"
sets _Email ""
sets _Website ""
sets _Location "Germany"
sets _Irc ""
sets _Mod ""
sets _ModVer ""
sets _ModUpdate ""
sets _Maps ""
set scr_motd ""
//================================================== ===============================
// General Einstellungen
//================================================== ===============================
// Log Einstellungen
set g_logsync "2"
set logfile "1"
set g_log "games_mp.log"
set sv_log_damage "1"
// Network options
set net_ip "85.10.195.215"
set net_port "28960"
set com_hunkMegs "512"
set net_noipx "1"
// Master Server
set sv_master1 "cod4master.activision.com"
set sv_master2 "cod4authorize.activision.com"
set sv_master3 "cod4master.infinityward.com"
set sv_master3 "cod4update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Passwort Einstellungen
set rcon_password "****"
set sv_privatePassword ""
set g_password ""
// Spieler Anzahl
set sv_maxclients "14"
set sv_privateclients ""
// Ping
set sv_minPing "0"
set sv_maxping "150"
// Client Download Einstellungen (0=aus/1=an)
set sv_allowdownload "1"
seta sv_wwwDownload "0"
//seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "1"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Kickt inaktive Spieler
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "300"
set g_inactivityspectator "300"
// AntiFlood Einstellungen
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Einstellungen
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"
// Temporärer Bann, in Sekunden
set sv_kickBanTime "3600"
// In-game Sprachkommunikation
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
// Team-Balance und Voting
set scr_teambalance "1"
set g_allowvote "1"
// General
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// Hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// Teams
set scr_team_fftype 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 3
// Spieler
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 0
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
//ui_maxclients 32
// Spieltyp Einstellungen
// Erster Spieltyp der geladen werden soll
// "dm" - Frei für alle Deathmatch
// "dom" - Domination
// "koth" - Hauptquatier
// "sab" - Sabotage
// "sd" - Suchen & Zerstören
// "war" - Team Deathmatch
set g_gametype ""
// MapRotation
set sv_mapRotation "gametype dom map mp_bloc gametype koth map mp_bog gametype sd map mp_citystreets gametype war map mp_convoy gametype dom map mp_crash gametype koth map mp_crossfire gametype sab map mp_farm gametype sd map mp_overgrown gametype war map mp_pipeline gametype dom map mp_strike gametype koth map mp_vacant gametype war map mp_backlot gametype dom map mp_bog gametype koth map mp_cargoship gametype sab map mp_citystreets gametype sd map mp_convoy gametype war map mp_countdown gametype dom map mp_crossfire gametype koth map mp_farm gametype sab map mp_overgrown gametype sd map mp_pipeline gametype war map mp_showdown gametype dom map mp_vacant gametype sd map mp_backlot gametype war map mp_bloc gametype dom map mp_cargoship gametype koth map mp_citystreets gametype sab map mp_convoy gametype sd map mp_countdown gametype war map mp_crash gametype dom map mp_farm gametype koth map mp_overgrown gametype sab map mp_pipeline gametype sd map mp_showdown gametype war map mp_strike gametype sab map mp_backlot gametype sd map mp_bloc gametype war map mp_bog gametype dom map mp_citystreets gametype koth map mp_convoy gametype sab map mp_countdown gametype sd map mp_crash gametype war map mp_crossfire gametype dom map mp_overgrown gametype koth map mp_pipeline gametype sab map mp_showdown gametype sd map mp_strike gametype war map mp_vacant gametype koth map mp_backlot gametype sab map mp_bloc gametype sd map mp_bog gametype war map mp_cargoship gametype dom map mp_convoy gametype koth map mp_countdown gametype sab map mp_crash gametype sd map mp_crossfire gametype war map mp_farm gametype dom map mp_pipeline gametype koth map mp_showdown gametype sab map mp_strike gametype sd map mp_vacant gametype dom map mp_backlot gametype koth map mp_bloc gametype sab map mp_bog gametype sd map mp_cargoship gametype war map mp_citystreets gametype dom map mp_countdown gametype koth map mp_crash gametype sab map mp_crossfire gametype sd map mp_farm gametype war map mp_overgrown gametype dom map mp_showdown gametype koth map mp_strike gametype sab map mp_vacant"
// Deathmatch
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
// Domination
set scr_dom_scorelimit 200
set scr_dom_timelimit 15
set scr_dom_roundlimit 2
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
// Team Deathmatch
set scr_war_scorelimit 800
set scr_war_timelimit 15
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0
// Sabotoge
set scr_sab_scorelimit 3
set scr_sab_timelimit 10
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
// Hauptquatier
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 2
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
// Suchen & Zerstören
set scr_sd_bombtimer 45
set scr_sd_defusetime 5
set scr_sd_planttime 5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3
set scr_sd_scorelimit 6
set scr_sd_timelimit 10
set scr_sd_multibomb 0
set scr_sd_numlives 1
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
// Class/Perk Settings
// limits the number of players that can choose each class type
set class_assault_limit 99
set class_specops_limit 99
set class_heavygunner_limit 99
set class_demolitions_limit 99
set class_sniper_limit 99
// perks
set perk_allow_specialty_parabolic 1
set perk_allow_specialty_gpsjammer 1
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 1
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 1
set perk_allow_specialty_explosivedamage 1
set perk_allow_specialty_pistoldeath 1
set perk_allow_specialty_grenadepulldeath 1
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 1
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 1
set perk_allow_specialty_fraggrenade 1
set perk_allow_specialty_specialgrenade 1
set perk_allow_c4_mp 1
set perk_allow_claymore_mp 1
set perk_allow_rpg_mp 1
// assault class default loadout
set class_assault_primary m16
set class_assault_primary_attachment gl
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
// specops class default loadout
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
// heavygunner class default loadout
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_armorvest
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
// demolitions class default loadout
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
// sniper class default loadout
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_specialgrenade
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 1
set scr_enable_music 1
set scr_enable_hiticon 1